LIFTOFF RULE CLARIFICATIONS, ERRATA, AND OPTIONAL RULES
by
Alan R. Arvold
The following rule clarifications,
errata, and optional rules are
for the game LIFTOFF which was
published by Task Force Games.
Although the game is out of print, it
can still be found in some
hobby stores. Although TFG has not
bothered to release any errata
or rule clarificaations for the game,
the rule clarifications and
errata presented here should still be
considered to be
unofficial.
RULE CLARIFICATIONS
Budget Order: The budget order is
determined during the "Collect
Budget" step of the turn and
stays in effect for the duration of
the game turn regardless of changes in
individual budgets brought
on by event cards, successful
missions, and mission failures.
Event Cards: Both the event and the
budget table sections of an
Event Card effect the amount of money
you will collect in the
"Collect Budget" step of the
next turn. However there are a few
Event Cards that effect your cash on
hand during the Event Card
step in which they are drawn.
Astronaut Saving Rolls: If using the
Advanced Failure Charts when
resolving a mission step failure, a
player may make an Astronaut
Saving Roll before checking the
Advanced Failure Chart. Player
must still check the Simple Failure
Chart to see if a saving roll
can be made for the failed mission
event in question.
Modifying Safety Factors: The safety
factor of each program used
on a mission is improved regardless of
whether the mission was a
success or a failure. The only
exception is when a mission is a
catastrophic failure where only the
program that caused the
catastrophe is penalized, all other
programs in the mission still
improve.
Budget Effects from Mission Results:
1. If a mission is a failure because
of a failed mission step,
the player only recieves a failed
mission penalty to his budget,
even if all other steps were
successfully completed. However only
the largest applicable penalty is
assessed. (Examples: 1. An
orbital manned mission fails the
Orbital Activities Step causing
the mission to be scrubbed, a penalty
of -10 is applied to the
budget. 2. An orbital manned mission
fails a Space Walk in an
otherwise perfect mission, a penalty
of -2 is applied to the
budget.)
2. A player may earn multiple
successive mission bonuses no
matter how many times the mission was
performed. (Example: A
player who completes his fifth manned
orbital mission with a one
man capsule and the mission included
his second space walk and
his second docking attempt would earn
a total mission budget
bonus of +6. This includes +2 for a
manned space mission, +2 for
a manned orbital mission, +1 for a
space walk, and +1 for manned
docking.)
3. When a player launches unmanned
missions for the purpose of
raising the safety factors of the
programs used in the mission,
he may only earn a mission budget
bonus of +2 for subsequent
orbital missions regardless of the
programs used in the mission.
4. While a declared mission that is
scrubbed before it is
launched is a failure in terms of
budget penalties, the player
still retains all equipment that was
to be used in the mission.
5. The Second and Third Nation Bonuses
may not be used in a two
player game. The Third Nation bonus
may not be used in a three
player game.
Semi-Annual Turns:
1. A calender year in the game now
comprises two game turns. In
the first game turn of the year steps
1 thru 10 are performed, in
the second game turn of the year steps
2 thru 10 are performed.
The budget order established in Step 1
of the first game turn of
the year remains in effect in both game
turns of the year.
2. Event Cards which have an event
which last the whole year,
only last six months when playing with
semi-annual turns.
3. Interplanetary satellite fly-by
missions which are launched on
certain turn have their last two steps
resolved on the following
turn. The launch order from the turn
they were launched is used
to determine the order in which
multiple interplanetary missions
are resolved on the next turn.
4. Launch declaration markers numbered
1, 2, and 3 are used for
launches in the first turn of the year
and launch declaration
markers numbered 4, 5, and 6 are used
for launches in the second
turn of the year.
ERRATA
Rule Book: Page 5, First Example -
Reggie pays 60 MB's for the
two-stage rocket program and buy
additional two-stage rockets at
a cost of 12 MB's per unit.
Research and Development Worksheet:
Docking Module Program has a
Max Safety Factor of 98%. EVA Suit
Program has an initial cost of
15 MB's.
OPTIONAL RULES
Improving Lunar Module Safety Factors:
The normal rules state
that lunar modules may only be used on
lunar landing missions.
This does not coincide with history as
the United States tested
its lunar module in space missions
prior to the lunar landing
mission. It also does not allow a
player to improve his lunar
module's safety factor to the max
prior to an actual landing. The
following rules are design to
accommodate players who want to
improve their lunar module's safety
factor.
1. Lunar modules may be taken along on
earth orbital and lunar
orbital missions.
2. In order to actually improve the
lunar module use the
following procedure: During the
orbital activities step of a
mission a docking maneuver must be
done between the capsule and
the module. Upon successful completion
of this the player rolls
for the orbital activities step for
the module alone. After
successful completion of this another
docking maneuver must be
done. After successful completion of
this the lunar module can be
discarded.
3. Any failed safety rolls use the
appropriate section of the
failure charts. Remember that if the
module goes into a reentry
mode, it is automatically destroyed
with all on board astronauts
being killed and the mission is a
catastrophic failure.
Scrubbing Missions: A player who
suffers a catastrophic failure
on a manned mission and has declared
manned missions following
the catastrophic one may use the
following options on his manned
missions:
1. He may scrub the missions in order
to save the equipment he
has already bought for these missions.
However he will have to
take a budget penalty of -10 for each
mission scrubbed.
2. He may launch the missions unmanned
in order to improve the
safety factors of the equipment used
in the mission. The budget
is still penalized but only for
missions steps which required an
astronaut to be on the mission (i.e.
space walks, manned
docking). Only the largest budget
penalty will be applied to the
budget.
3. He may use any combination of the
above two options.