NEW RULES FOR SNIPER
by
Alan
R. Arvold
The following rules were created and
sent to SPI back in the mid
1970's. They were never published.
Here they are for your gaming
enjoyment. These rules apply only to
the old Sniper game by SPI.
12.3 (Add) Pistols
Certain weapons classes carry pistols
as a secondary weapon. In
addition all vehicle crewmen carry
pistols as their secondary
(and in some cases) primary weapon.
Pistols are usually carried
by MG, RL, and FT armed men and up to
half (fractions rounded up)
of the crewman in a vehicle. Add the
following column to the
Basic Attack Strength Table.
Range (hexes) HG (Hand Gun)
1-10 15
11-20 8
21-30 4
31 or more 0
A wounded man may not fire a pistol at
any range greater than 10
hexes. A prone man may not fire a
pistol at any range greater
than 22 hexes. Pistols count as
bayonets in Hand-to-Hand Combat.
19.3 (Add) Bayonets
All soldiers carry bayonets for their
rifles and knives if they
have some other weapon that does not
not normally mount a
bayonet. In order to mount the bayonet
on one's weapon (or to
just take it out of its scabbard and
have it in hand if unarmed)
the mission code is FB. In order to
put the bayonet away the
mission code is PB. These are both
individual missions and are
subjected to all the rules dealing
with individual missions.
Bayonets may only be mounted on
rifles, all other weapons may not
mount a bayonet. The only effect that
a bayonet has in Sniper is
in Hand-to-Hand Combat. On the
Hand-to-Hand Combat Results Table
one is subtracted from the die roll if
the attacker has a bayonet
mounted on his rifle or has a bayonet
in hand if he is unarmed.
19.4 (Add) Entrenching Tools
All soldiers carry an entrenching tool
or small shovel as part of
their basic equipment. Besides its
obvious uses it also comes in
pretty handy as hand-to-hand combat
weapon. An entrenching tool
may only be used by an unarmed man. In
order to take out the
entrenching tool from its carrying
case and to put it back into
case use the mission codes for taking
out and putting away the
bayonets. An entrenching tool is
treated as a machine pistol on
the Hand-to-Hand Combat Results Table.
32.7 Sniper Organiztion Chart
Partisan - Partisans are not
uniformally armed and not all can be
considered to carry bayonet/knives and
entrenching tools. To see
how many of each type of weapon is in
a Partisan squad roll one
die for each type with the resulting
numbers being the total
amount of each in the squad. The
player may distribute these
weapons among the men in his squad as
he sees fit.