A COMPREHENSIVE ARTICLE INDEX TO PANZERBLITZ

                             by

                       Alan R. Arvold

 

   The following is an article index to every known article and

variant having to do with the game PANZERBLITZ. It is based on

the author's vast collection of articles to that game. It is

estimated that over 80% of all PANZERBLITZ articles are in this

collection. The author also has knowledge of other articles that

are not in his collection but knows enough information about them

to list them here in this index.

 

   The index will be divided up by magazine and/or company title.

Each entry will have the magazine issue number, title, author's

name, and a short description of the article or variant contents.

Starting in this edition selected Internet websites and E-mags

devoted to PANZERBLITZ will also be included on this list if they

have a sizable amount of articles pertaining to the game on file.

Note that in many cases not all entries will have all of this

information present. This is due to the author not having a copy

of the article or variant in question. Also note that this index

will include articles that PANZERBLITZ shares with its sister

game PANZER LEADER.

 

   This index will be an ongoing work. As more old articles and

variants become available to the author and new ones get

published, they will be added to this list.

 

 

POULTRON PRESS

 

   It seems most appropriate to start at the beginning and this

would be with TACTICAL GAME #3 (hereafter referred to as TAC 3).

TAC 3 was the original playtest game of what would become

PANZERBLITZ. The designer was James F. Dunnigan and it was

originally published in 1969. It contained a six page rule set, a

single mapsheet, an unmounted counter set, six scenarios, several

set up sheets, a combat results table, and some miscellaneous

information pages. There were two print runs of the game. The

first was the actual playtest kit that was sent out to

prospective playtesters of the period. The second, published in

the early Seventies, was merely a reprint of the game to be

available to any gamer would wanted a copy for his collection.

The difference between the two was in the counter sets. In the

first print run the counters were printed on light blue and pink

paper. The artwork was crude and the tanks were hand drawn on the

counters. In the second print run the counters were on a single

sheet. The backround colors were the traditional brown and grey

found in the regular game. The symbols were professionally done

and the vehicle counters had the well known vehicle silhouettes

on them. Note that in some copies of the second print run, there

were some of the old leftover pink and light blue counter sets

inserted into them and thus had both versions of the counters, a

rare find indeed for any collector.

 

 

STRATEGY & TACTICS Magazine

 

   After Poultron Press became Simulations Publications Inc.

(SPI) in 1969, it started to sell some of its games to other

companies. One of these was TAC 3 to Avalon Hill (AH) where it

eventually became PANZERBLITZ. Note that most of the work on the

game was done at SPI and AH only put the finishing touches on it

prior to publication. SPI was allowed to publish an introductory

version of the game in its STRATEGY & TACTICS (S&T) magazine , to

get the public ready for the finished version by AH.

 

S&T #22 - Game Design: Down Highway 61, Through State Farm 69,

          Around Tactical Game 3, and into Panzerblitz (Steve

          List and James F. Dunnigan) - Story of the design

          history of the game and also the first analysis of the

          game as well.

          TACTICAL GAME #3 - This was the introductory preview of

          PANZERBLITZ using its old title. Was part of the two

          games in the issue. Included a small set of counters

          and a rules sheet which also had all pertinent tables.

          There was no separate mapsheet as this version used the

          mapsheet of the other game in the issue. A look at the

          rules shows this version to be a transitory phase

          between TAC 3 and PANZERBLITZ although it is certainly

          closer to the latter in content.

S&T #23 - TACTICAL GAME: T-34 (Arnold Hendricks) - This was

          supposed to be a miniatures version of PANZERBLITZ. It

          had a set of rules and paper stand up counters for the

          miniatures. It was actually based on TACTICAL GAME #3,

          not PANZERBLITZ as many people would like to believe.

S&T #24 - Panzerblitz GAGE' (James F. Dunnigan) - This was a

          review of the game using SPI's short lived GAGE system.

S&T #27 - Tactical Notes (Robert Champer) - This was a short

          lived column that gave strategy tips for scenarios in

          various tactical games. In this issue the featured game

          was PANZERBLITZ.

 

 

STRATEGY & TACTICS SUPPLEMENT

 

   This was a supplemental magazine for STRATEGY & TACTICS,

containing articles for which there was no room in the parent

magazine to publish. Lasted eleven issues and was the direct

predecessor to MOVES magazine.

 

Issue #10 - Panzerblitz Variants (Steven List) - This was an

article on variant rules for the different terrain hexes on the

board.

 

 

GENERAL Magazine

 

   The Avalon Hill GENERAL, can rightly be considered the

original home magazine for PANZERBLITZ. It lasted from 1964 to

1998, a period of over 34 years. Included with these references

are PANZERBLITZ contests and their answers, and pertinent letters

to the editor which have appeared in that magazine. References

which have an (*) after the title were also published in the

original Avalon Hill Wargamer's Guide to PANZERBLITZ, a

collection of previously published articles from the GENERAL.

This list also includes two original articles which only appeared

in that same wargamer's guide.

 

Volume 7, #4 - Avalon Hill Philosophy - Part 24: Why PANZERBLITZ?

               (Avalon Hill Staff) - The story of the design and

               development of the game by SPI before Avalon Hill

               bought it.

Volume 7, #6 - Russian Emphasis on Close Assault Tactics (Bill

               Freeman) - A critique on Russian play in the

               original Situation #3.

Volume 7, #6 - Contest #42: "Gamble at Bednost."

Volume 8, #1 - PanzerBlitz Situation 13* (Tom Oleson) -

               Introduction to the original DYO system for

               PANZERBLITZ.

Volume 8, #1 - The Organized Wargamer (Randy C. Reed) - A list of

               two early variants to PANZERBLITZ.

Volume 8, #1 - Letters to the Editor (Tom Oleson) - Points out an

               alternate Russian strategy in the original

               Situation #3.

Volume 8, #1 - Infiltrator's Report (Avalon Hill Staff) - Answer

               to Contest #42.

Volume 8, #2 - Panzerblitz MSM (Dennis G. Mehaffey) - A variant

               for simultaneous movement in PANZERBLITZ.

Volume 8, #2 - More Panzerblitz Variants* (Tom Oleson) - Further

               refinements and expansions to his DYO system.

Volume 8, #2 - Letters to the Editor (Riley R. Geary) - Points

               out an error in the answer to Contest #42 in

               Volume 8, #1 and corrects it.

Volume 8, #3 - Airborne Panzerblitz (Shelby Stanton) - Order of

               Battle for the Parachute Panzer Division "Hermann

               Goring".

Volume 8, #4 - PanzerBlitz Championship Situations* (Lenard

               Lakofka) - Tournament situations used in the

               Panzerblitz tournament at the 1971 Lake Geneva

               Convention held that year.

Volume 8, #4 - Letters to the Editor (David and Lawrence Huss) -

               Points out errors in the Order of Battle for the

               "Herman Goring" division in Volume 8, #3 and

               corrects them.

Volume 8, #5 - Panzerblitz Concealment* (Peter R. Bradie) -

               Variant rules for spotting units in covered

               terrain.

Volume 8, #6 - Pincers ... another Panzerblitz Situation (Mathew

               S. Buynoski) - A new situation involving armored

               envelopments.

Volume 8, #6 - ... a kriegspiel Panzerblitz (Riley R. Geary) -

               Variant rules for a kriegspiel type of Panzerblitz

               game with three players.

Volume 9, #1 - Panzerblitz Revisited (George Hopp) - Variant

               rules for opportunity fire in PANZERBLITZ.

Volume 9, #1 - Panzerblitz Double Attack (Ian L. Straus) - A

               statistical analysis of pairs of attacks in

               PANZERBLITZ.

Volume 9, #2 - Situation 101 (Roy Easton) - A 1945 situation.

Volume 9, #2 - Letters to the Editor (Nick S. Jewett) -

               Modifications to the experimental rule on Impulse

               Movement in the PANZERBLITZ rules.

Volume 9, #3 - Situation 207 (Roy Easton) - A variant situation

               dealing with British Commando raids.

Volume 9, #3 - Letters to the Editor (Richard Thomas) - New rule

               that allows certain AFV units to CAT dismounted

               units in covered terrain.

Volume 9, #4 - Letters to the Editor (Keith Gross) - New rule on

               how many units certain units such as trucks and

               wagons count as in victory conditions requiring

               numbers of units or opposing unit ratios.

Volume 9, #5 - Incremental PanzerBlitz* (Andy Lewis, Tom Oleson,

               and Jim Snellen) - Another set of rules for

               simultaneous movement in PANZERBLITZ.

Volume 10, #1 - Experimental Panzerblitz (Jerry Thomas) - New

                experimental rules for the PANZERBLITZ combat

                system.

Volume 10, #1 - Series Replay Preview (Alavon Hill Staff) - A

                preview of the new Series Replay column in the

                magazine. PANZERBLITZ Situation #4 was played

                between Richard and Russell Vane with neutral

                commentary from Seth Carus and Randall Reed.

Volume 10, #3 - Panzerblitz Revision Upheld (Paul D. Mills) - A

                critique on the original Situation #6 and why the

                Russians can not win it.

Volume 10, #3 - Letters to the Editor (Robert Chiang) - Two rule

                modifications to Situation #10 to better balance

                the scenario.

Volume 10, #3 - Letters to the Editor (Rolf Luchs) - Points out

                some errors in the Experimental Panzerblitz

                article in Volume 10, #1.

Volume 10, #4 - Blind Panzerblitz* (Ian L. Straus) - Another

                kriegspiel variation of PANZERBLITZ involving two

                players and a referee.

Volume 10, #6 - Panzerblitz Revisited (Kurt Nordquest) - A German

                set up in the original Situation #1 which shows

                why this situation had to be revised.

Volume 11, #1 - Series Replay (Avalon Hill Staff) - A replay of

                Situation #6 (revised) with Richard Plock and

                Robert Livermore as the Russian and German

                players respectively and with Roy Easton giving

                the neutral commentary.

Volume 11, #1 - Letters to the Editor (Mark Saha) - Modified

                victory conditions for Situation #4.

Volume 11, #2 - The Professional German (Dean Miller) - An

                analysis of the German play in Situation #10

                (revised) and how they can win.

Volume 11, #2 - Contest #61: "Save that 88!"

Volume 11, #3 - PanzerNacht* (Robert D. Harmon) - Variant rules

                for movement and combat at night in PANZERBLITZ.

Volume 11, #3 - Infiltrator's Report (Avalon Hill Staff) - Answer

                to Contest #61.

Volume 11, #4 - The Pieces of Panzerblitz* (Larry McAneny) - An

                analysis of the playing pieces of PANZERBLITZ.

                One of the best articles on the game.

Volume 11, #4 - Beyond Situation 13* (Robert D. Harmon) - Twelve

                new situations for PANZERBLITZ, considered by

                many players to be the second official set of

                scenarios for the game.

Volume 11, #4 - Another Situation 13: Parablitz* (Christopher

                Chyba) - Variant rules and a scenario for Russian

                paratroops. Included variant counters in the

                magazine insert.

Volume 11, #4 - Contest #63: An end of the game problem out of

                Situation #9.

Volume 11, #5 - Experimental Panzerblitz (Micheal Markowitz) -

                Variant rules for incendiary attacks to start

                fires in game board hexes.

Volume 11, #5 - Infiltrator's Report (Avalon Hill Staff) - Answer

                to Contest #63.

Volume 11, #6 - Professional Russian (Carl Hoffman) - An analysis

                of the Russian play in Situations #4 and #6.

Volume 11, #6 - Letters to the Editor (Editor) - Corrections to

                the Beyond Situation 13 and Parablitz articles in

                Volume 11, #4.

Volume 12, #1 - Battle for Berlin (Roy Easton) - Two hypothetical

                situations between the Western Allies and the

                Russians at the end of the World War Two. Uses

                rules, boards, and pieces from the game PANZER

                LEADER as well as PANZERBLITZ.

Volume 12, #1 - Infiltrator's Report (Avalon Hill Staff) -

                Correction to an error found in the answer to

                Contest #63 in Volume 11, #5.

Volume 12, #2 - Series Replay (Avalon Hill Staff) - A replay of

                Situation #4 with Robert Livermore and Richard J.

                Plock as the Russian and German players

                respectively with Roy Easton giving neutral

                commentary.

Volume 12, #2 - Design Analysis: The Fallacy of "Panzerbush"

                (Robert D. Harmon) - A critique of the spotting

                rules in PANZERBLITZ and modified Opportunity

                Fire rules for both PANZERBLITZ and PANZER

                LEADER.

Volume 12, #3 - Mathematical LOS Determination (Andrew Katsampes)

                - Graphical analysis and playing aid to using

                real line of sight in PANZERBLITZ.

Volume 12, #3 - Letters to the Editor (Roy Easton) - Corrections

                to his Battle of Berlin article in Volume 12, #1.

Volume 12, #3 - Letters to the Editor (Mark Matuschak) - Flaws in

                the revised Situation #3 and his solutions to

                them.

Volume 12, #3 - Infiltrator's Report (Avalon Hill Staff) -

                Correction to the correction of the perceived

                error to the answer to Contest #63 which was

                listed in Volume 12, #1. It seems that the

                original answer in Volume 11, #5 was right after

                all.

Volume 12, #4 - 3-D Panzerblitz (Richard L. Borczak) -

                Suggestions for converting the PANZERBLITZ game

                into a miniatures format.

Volume 12, #5 - Panzerblitz: Hex by Hex (Larry McAneny) - An

                analysis of the PANZERBLITZ playing boards.

                Companion piece to the "Pieces of Panzerblitz"

                article in Volume 11, #4. Another one of the best

                articles ever written on PANZERBLITZ.

Volume 12, #6 - Weather or Not? (Roy Easton and Norman Kluksdahl)

                - Variant weather rules for both PANZERBLITZ and

                PANZER LEADER.

Volume 12, #6 - Letters to the Editor (Ian L. Straus) - Comments

                on some perceived errors in the Design Analysis:

                "The Fallacy of PanzerBush" in Volume 12, #2.

Volume 13, #1 - Adding the Luftwaffe (Kenneth L. Benton) -

                Variant air power rules for PANZERBLITZ.

Wargamer's Guide to Panzerblitz - Chopperblitz (Phil Kosnett) -

                                  Variant rules for the use of

                                  helicopters in PANZERBLITZ.

                                  Includes six scenarios and

                                  variant counters printed in

                                  the magazine.

Wargamer's Guide to Panzerblitz - Commander's Note Book (Robert

                                  D. Harmon) - An analysis of the

                                  twelve original situations in

                                  PANZERBLITZ. Still another one

                                  of the best articles ever

                                  written on PANZERBLITZ.

Volume 13, #3 - Panzerblitz, 1941 (Ramiro Cruz) - An article that

                included new scenarios and variant counters for

                playing the game in a 1941 setting. First real

                attempt to portray PANZERBLITZ in the early years

                of the war. Variant counters in the magazine

                insert.

Volume 13, #3 - Letters to the Editor (Mark Brazas) -

                Substituting an alternate German strategy in

                Situation #4 in place of the modified victory

                conditions by Mark Saha in Volume 11, #1.

Volume 13, #4 - Increasing Infantry Firepower (Norman Beveridge

                Jr.) - New variant combat rules for both

                PANZERBLITZ and PANZER LEADER.

Volume 13, #5 - Battles in Germany, 1948 (Roy Easton) - Three

                hypothetical situations between the Western

                Allies and the Russians in a post World War Two

                setting. Uses rules, boards and pieces from the

                game PANZER LEADER as well as PANZERBLITZ.

Volume 13, #6 - Panzerblitz Mit Das Wetter (Joe Connolly) -

                Another set of weather rules for PANZERBLITZ

                only.

Volume 13, #6 - Series Replay (Avalon Hill Staff) - A replay of

                Situation #4 with modified victory conditions.

                Robert Chiang was the German player and Kyle

                Bolar was the Russian player.

Volume 14, #3 - 1941 Panzerblitz (William A. Farone) - A 1941

                situation using 1943 counters. Not very good.

Volume 14, #3 - Letters to the Editor (Robert Chiang) -

                Corrections to the Series Replay in Volume 13,

                #6.

Volume 15, #3 - Letters to the Editor (Lorrin Bird) - Suggestions

                for the incorporating the Split Move-Fire rule

                out of ARAB-ISRAELI WARS into PANZERBLITZ.

Volume 15, #4 - Panzerblitz Situation "X" (Robert Chiang and Tom

                Oleson) - Still further refinements and

                expansions to the PANZERBLITZ DYO system

                introduced way back in Volume 8, #1.

Volume 16, #1 - Series Replay (Avalon Hill Staff) - Part One of

                a replay of Situation #10 with Richard Plock and

                Robert Livermore as the German and Russian

                players respectively with Robert Chiang giving

                neutral commentary.

Volume 16, #2 - Series Replay (Avalon Hill Staff) - Part Two of

                the series replay started in Volume 16, #1.

Volume 16, #5 - More Bangs Per Buck (Gene Boggess) - An article

                providing unit effectiveness ratings for units in

                both PANZERBLITZ and PANZER LEADER.

Volume 16, #5 - Letters to the Editor (Tom Oleson) - Corrections

                to some minor errors in the Panzerblitz Situation

                "X" article in Volume 15, #4.

Volume 16, #6 - Two is Better Than One (Andrew Katsampes) - A

                further refinement of the statistical analysis of

                double attacks in PANZERBLITZ which was started

                in "Double Attack" article back in Volume 9, #1.

Volume 18, #1 - Mobile Panzer Defense (David K. Rod) - An

                analysis of the German play in Situation #6

                (revised) and how they can win.

Volume 20, #3 - Supplement to the Commander's Notebook (John

                Hunter II) - An analysis of the twelve situations

                in the article "Beyond Situation 13" from Volume

                11, #4. Yet another of one of the best articles

                written on the game.

Volume 21, #4 - How to Win at Panzerblitz (Steve Powlesland) - A

                humorous critique of the first five original

                situations of the game.

Volume 22, #3 - The Bend in the Corridor (David A. Schaffer) - A

                series replay using a totally different format

                than that normally used in the GENERAL. The

                replay was of Situation #11 with Brad Schaffer

                and Steve Anderson as the German and Russian

                players respectively.

Volume 25, #3 - The King of Battle (Carl Schwamberger) - An

                article on the representation of artillery in the

                PANZERBLITZ series of games (PANZERBLITZ, PANZER

                LEADER, and ARAB-ISRAELI WARS).

Volume 26, #2 - The Forgotten Year (David Howery) - An article

                containing six situations set in 1942 and some

                guidelines to what was available during that year

                to both sides.

Volume 28, #3 - Panzer Hunters (Carl Schwamberger) - A better set

                of variant rules for tactical air support in both

                PANZERBLITZ and PANZER LEADER.

Volume 28, #3 - New Expressions for a Familiar Face (Alan R.

                Arvold) - An article with six new situations from

                various times during the war and three new

                counters.

Volume 28, #4 - Letters to the Editor (Alan R. Arvold) -

                Corrections to his article in Volume 28, #3.

Volume 28, #6 - A variant counter sheet was included in the

                magazine sent to subscribers with forty mounted

                PANZERBLITZ counters to use in the situations in

                Volume 28, #3.

Volume 28, #6 - Letters to the Editor (Richard Gutenkunst) -

                Suggestions on converting the Range Factors of

                German and Russian infantry units in PANZERBLITZ

                to those of PANZER LEADER. Note that for a while,

                the Strategic Gaming Society, of whom Richard was

                member of, offered variant counters that

                reflected these conversions.

 

 

BOARDGAMER Magazine

 

   The BOARDGAMER was an independently published magazine by its

owner (and editor) Bruce Monnin. After the demise of the GENERAL,

the BOARDGAMER became heir to the GENERAL's readership. Like the

GENERAL it published articles on Avalon Hill and Victory Games

games and towards the end expanded its article coverage to all

games played at the World Boardgaming Championships. Since the

publication of its Special PANZERBLITZ issue, the BOARDGAMER

became the home to the game. It should be noted that although the

magazine gave PANZERBLITZ an equal share of space as it would any

other game, it was NOT devoted to PANZERBLITZ to the exclusion of

all others. That it appeared to be devoted to the game in the

final years was only because many of the article submissions had

been of the PANZERBLITZ/PANZER LEADER variety. The BOARDGAMER put

out its last issue in September 2004 and then folded, due to the

Machiavellian machinations of Multi-Man Publishing, a company

that seems bent on sweeping away all vestiges of the old classic

PANZERBLITZ to make way to the new version that they are working

on.

 

Vol.1, #2 - Revised Rules: Combining Panzerblitz & Panzer Leader

            (Bill Scott) - An article combining the two games

            into one system.

Vol.1, #2 - Revised Panzerblitz & Panzer Leader Rules Questions

            and Answers (Bill Scott) - A Q&A article that deals

            with the previous article's system.

Vol.1, #4 - Incidents on the Yukhnov Road; A Panzerblitz

            Narrative (Leslie Geraty) - A pseudo-historical

            description of a particular PBM game between the

            author and another player.

Vol.3, #3 - Deciphering the Panzerblitz Rules (Dave Giordano) -

            An article dealing with rule clarifications never

            directly addressed by Avalon Hill.

Vol.3, #4 - Shermans in the East: Some Panzerblitz/Panzer Leader

            Situations (Leslie Garaty) - An article that lightly

            deals with Lend Lease to the Soviet Union. Contains

            three scenarios that have Lend Lease Sherman tanks on

            the Soviet side.

Vol.4, #4 - Katyusha!: Russia's Secret Weapon Against the Blitz

            (Leslie Geraty) - An article that deals with the

            Russian mobile rocket launcher units during the war.

            Includes four scenarios from various times during

            the war.

Vol.6, #4 - Panzerblitz: Situation #99 - Rasienai (Ray Freeman) -

            An article featuring a scenario on the Battle of

            Rasienai on 23 June, 1941.

Vol.6, #4 - The Panzerblitz Point System for DYO Purposes

            (Alan R. Arvold) - An article that expands and

            clarifies the old Panzerblitz DYO point system

            created by Tom Oleson all the way back in the GENERAL

            Vol.8, #1.

Vol.7, #1 - Errata to the Boardgamer's Special Panzerblitz Issue

            (Alan R. Arvold) - Errata for various article in the

            magazine.

Vol.7, #2 - Corrections to Panzerblitz Situation #99 - Rasienai:

            Errata to the Situation #99.

Vol.7, #4 - Panzerblitz and Panzer Leader: Random Design Your Own

            Scenario Methodology (Ken Perry) - An article dealing

            with adding random factors into DYO scenario

            creations. Includes tables for all units in both

            games.

Vol.8, #1 - Leaders and Morale in Panzerblitz/Panzer Leader

            (Thomas Williams) - A variant adding leader counters

            to both games as well as political officers to

            PANZERBLITZ and CPs to PANZER LEADER. Also includes

            rules for their use.

Vol.8, #4 - A New (Inter)face for Panzerblitz and Panzer Leader

            (Dennis Jorgenson) - An article dealing with the new

            PB/PL PBEM system using the VASSAL engine.

Vol.9, #1 - The Tao of Panzerblitz/Panzer Leader: Utility and

            Psychology in a Game System (Thomas Williams) - A

            short strategy article on some basic tactics in both

            games.

Vol.9, #2 - Flame Tanks and Other New Units in Panzerblitz/Panzer

            Leader (Alan R. Arvold and Michael P. Flagiello) - An

            article introducing various flame vehicles in the

            Second World War and various other units. Includes

            rules for their use and four new scenarios.

Vol.9, #3 - Reconnaissance Units in Panzerblitz/Panzer Leader

            (Alan R. Arvold and Michael P. Flagiello) - An

            article introducing new reconnaissance units for the

            Germans. Includes rules of their use and four new

            scenarios.

 

Of course this section on the BOARDGAMER would not be complete

unless I added the article index to the Special PANZERBLITZ

issue. Here it is:

 

More New Expressions for a Familiar Face (Alan R. Arvold) - An

article introducing new units, rules, unit compositions for

different periods of the war, and historical corrections to

published scenarios.

Prokhorovka: New Scenarios for Panzerblitz (Alan R. Arvold) - An

article introducing six new scenarios dealing with the various

engagements around the town of Prokhorovka on 12 July 1943.

Historical Addendum to Prokhorovka (Alan R. Arvold) - An

historical order of battle for both sides in each scenario of the

previous article. A must for history buffs.

Panzerblitz Clarifications and Question Box (Alan R. Arvold) -

A comprehensive listing of all published and unpublished rules

questions to Avalon Hill and their answers.

Variations on a Theme (Alan R. Arvold) - Variations of certain

published scenarios where they are placed in earlier years in the

war and given the appropriate substitute vehicle counters for

those earlier AFVs in service at the time.

Tournament Situations (Alan R. Arvold) - A guide for turning

certain published scenarios into suitable tournament scenarios

that give both sides and equal chance of winning.

Panzerblitz Tournament Situations Part II (Alan R. Arvold) Three

new scenarios that were created specifically for the PANZERBLITZ

tournament at the World Boardgame Convention and a detailed

analysis of each one.

The Pieces of Panzerblitz Part 2 (Alan R. Arvold) - A

continuation of the work started in article by Larry McAneny all

the way back in the GENERAL Vol.11, #4. Includes all pieces that

have been introduced into the game over the years since its

introduction.

References from the General (Alan R. Arvold) - A detailed listing

of all PANZERBLITZ articles and other items in the GENERAL over

the years. This list was used in this article in the GENERAL

section above.

New Expressions for a Familiar Face II: Still More Situations for

Panzerblitz (Alan R. Arvold) - Six new situations which were

modified and historically corrected version of various older

scenarios that were published in other magazines.

Operation Wintergale: The Relief of Stalingrad (Alan R. Arvold) -

Six new scenarios dealing with the relief of Stalingrad by the

German 6th Panzer Division. Based on an earlier published article

by Eric Bonner.

Beyond Situation 25: Yet More new Scenarios for Panzerblitz

(Micheal Flagiello) - Eight updated scenarios by the original

author that were published in the STRATEGIST magazine fifteen

years before.

More Historical Corrections to Panzerblitz Situations

(Alan R. Arvold and Micheal Flagiello) - More historical

corrections to previously published scenarios.

Additional Panzerblitz Counters Required to Play Scenarios in

This Issue (Alan R. Arvold and Bruce Monnin) - A page of new

counters for the game. They were both printed on a page and also

printed on a pull out counter sheet included with the magazine.

References from the Boardgamer (Bruce Monnin) - A list of

PANZERBLITZ articles in the BOARDGAMER.

 

 

OLD SOLDIERS Magazine

 

   OLD SOLDIERS magazine is an E-mag published by Tom Cundiff. It

started in September 2004 as a replacement for the outgoing

BOARDGAMER magazine. It publishes articles for old out-of-print

games and some brand new ones as well. While the editor has a

large reserve of PANZERBLITZ/PANZER LEADER articles, he only

publishes them sparingly as he wants this electronic magazine to

be for all games, not just for PANZERBLITZ and PANZER LEADER.

 

Volume 1, #3 - Panzerblitz Master Unit Function Charts

               (Alan R. Arvold) - These were master unit function

               charts which included every counter came in the

               game, and was published in the GENERAL, the

               BOARDGAMER, and a couple of articles in VAIPA. The

               charts were based on the ones in PANZER LEADER and

               included functions that applied in that game as

               well as PANZERBLITZ.

Volume 2, #1 - Axis Minors in Panzerblitz/Panzer Leader - Italy

               First! (Byron Henderson) - This article introduced

               new Italian counters into both game systems. The

               article starts by using the format used in "The

               Pieces of Panzerblitz" from the GENERAL Vol.11,

               #4, but then switches over to Unit Composition

               Tables for the various levels of Italian units and

               finishes off with a Unit Function Chart. There is

               a counter set for these new Italian units

               available for purchase from the OLD SOLDIERS

               magazine.

Volume 2, #2 - Axis Minors in Panzerblitz/Panzer Leader - Hungary

               (Byron Henderson) - This article introduced new

               Hungarian counters into both game systems. The

               article uses same format as the previous entry.

               Again there is a counter set for these new

               Hungarian units available for purchase from the

               OLD SOLDIERS magazine.

Volume 2, #2 - Axis Minors in Panzerblitz/Panzer Leader - Romania

               (Byron Henderson) - This article introduced new

               Romanian counters into both game systems. The

               article uses the same format as the previous two

               entries. Again, as usual, there is a counter set

               for these new Romanian units available for

               purchase from the OLD SOLDIERS magazine.

Volume 2, #3 - Autocannone: Additional Units for Panzerblitz

               (Byron Henderson) - This article introduced seven

               rare Italian vehicles for Panzerblitz. These were

               available on counter set for the issue available

               for purchase from OLD SOLDIERS magazine.

Volume 2, #3 - What if?.. Additional Italian AFV's for

               Panzerblitz & Panzer Leader (Byron Henderson) -

               This article introduced six more Italian AFV's

               that exited only in prototype and were probably

               never used in combat. These were available on the

               same counter set for that issue for purchase.

 

 

PANZERBLITZ HOMEPAGE Website

 

   This is the original website devoted to the PANZERBLITZ family

of games. It was readily identifiable by its orange backround on

the website. It was started back in 1997 and is still online

today, although it has not been updated since 2003. Once a very

active website, it lied dormant with only an occasional entry

on its forum for several years, then in 2006 its webmaster moved

the sight to another webpage. It has various scenarios, articles,

and variant counters, most of which can not now be brought up due

to the link between the entry on the website and the original

author's website being broken. Still if one can contact the

original author, one may still be able to get the item in

question.

 

Chisinau (Gilbert Garza) - This is a scenario about a 1941 battle

between the Russian and the Romanians. It uses some PANZER LEADER

components such as some counters and one mapboard, but the

scenario uses the PANZERBLITZ rules, thus its inclusion here.

Linkup at Andrejevka (Gilbert Garza) - This is another scenario

about a 1941 battle between the Russians and a combined German-

Romanian force. Again the scenario uses components of PANZER

LEADER but it is a PANZERBLITZ scenario.

Traitors Attack (John Ayers) - This is a scenario about one of

the opening battles during the Kursk Campaign in July 1943. It

comes in two versions, one is a pure PANZERBLITZ version and the

other uses some PANZER LEADER counters in place of some

PANZERBLITZ ones, but they are both the same scenario.

Panzerblitz Campaign Game (Brian McCue) - This is an article

describing a campaign system where the players play a series of

scenarios in order to determining a overall campaign winner.

Double-Blind Panzerblitz (Brian McCue) - An article describing

how to play a PANZERBLITZ scenario using two games with a third

player acting as an umpire. Supposedly an improvement over the

"Blind Panzerblitz" article published way back in the GENERAL

Vol.10, #4.

Panzerblitz Optional Rules (J.D. Ehlers) - A list of optional

rules for PANZERBLITZ, most of which incorporate the rule

improvements in PANZER LEADER and ARAB-ISRAELI WARS.

Variant Counters (Tim O'Neal) - This was a series of variant

PANZERBLITZ counters.

 

 

IMAGINATIVE STRATEGIST Website

 

   The IMAGINATIVE STRATEGIST is a website devoted to PANZERBLITZ

and PANZER LEADER. It was created and is run by Ward McBurney.

This website is now one of the main websites for this game

system. On it there are a host of downloadable items. These

include countersheets of all the counters in the game, both those

in the game and those variant counters that were published in the

GENERAL and BOARDGAMER magazines, brand new variant mapboards for

both games, and a series of articles on the Dunnigan System, the

system originally used to determine the counter values for the

counters in the games. This series of articles, which will be

listed below, has caused a lot of controversy as they invalidated

a lot of previously published variant counters because their

counter values were wrongly formulated by using incorrect

precepts. Aside from that, the most important fact about the

IMAGINATIVE STRATEGIST is that it is safely located up in Canada

where Multi-Man Publishing can not shut it down.

 

Artillery Factors in the Dunnigan System (Alan R. Arvold) - This

article describes how the artillery counter factors were

formulated.

Mortar Factors in the Dunnigan System (Alan R. Arvold) - This

article describes how the mortar counter factors were formulated.

Rocket Artillery Factors in the Dunnigan System (Alan R. Arvold)

- This article decribes how the rocket artillery counter factors

were formulated.

Infantry Factors in the Dunnigan System (Alan R. Arvold) - This

article describes how the infantry counter factors were

formulated. Note that this article has caused the most

controversy.

Cavalry Factors in the Dunnigan System (Alan R. Arvold) - This

article describes how the cavalry counter factors were

formulated.

Anti-Armor Attack and Range Factors in the Dunnigan System

(Alan R. Arvold) - This article describes how the A Class attack

and range factors were formulated for the various types of

vehicular and artillery counters in both Panzerblitz and Panzer

Leader.

Vehicular Defense and Movement Factors in the Dunnigan System

(Alan R. Arvold) - This article describes how the defense and

movement factors for the various vehicular counters were

formulated.

Miscellaneous Units in the Dunnigan System (Alan R. Arvold) -

This article goes into the formulation of the counter factors of

various units that were not included in any of the articles

listed above.

The Combat Results Table in Dunngian System (Alan R. Arvold) -

This article goes into the theory behind the results on the

combat results table.

Effects of New Terrain on New Panzerblitz Boards (Alan R. Arvold)

- This article describes the effect of the new terrain features

that have been introduced in the new series of mapboards that

have been posted on the IMAGINATIVE STRATEGIST. Note that these

rules stay within the original form and structure of the rules of

the game and seek to expand the game, not change it into

something else as most variants tend to do.

Obstacles and Elevation (Modified) (Alan R. Arvold) - This

article is essentially a rewrite of the Obstacle and Elevation

Rules in the original game rules in order to incorporate the new

Level 2 Slope and Hilltop hexes that have been introduced in the

new mapboards. Included with this article in a separate posting

is a new Target Elevation Table which incorporates these new

elevation levels.

Situation 7: A Scenario in Serious Need of Updating

(Alan R. Arvold) - This article describes the history of this one

particular scenario, the past attempts to fix it, and the current

one utilizing the new mapboards from the IMAGINATIVE STRATEGIST.

Includes the revised scenario with five more alternate orders of

battle to reflect different periods of the war.

An Informal History of the Development of Panzerblitz

(Alan R. Arvold) - A short history of the development of the game

starting back in 1968 through to the mid-Seventies. Utilizes

information from many sources.

 

 

MOVES Magazine

 

   MOVES magazine was originally published by SPI from 1972 to

1982. It lasted sixty issues. It was then picked up by TSR in

1982 when they took over SPI and it became a section within the

S&T magazine. 3W then bought S&T from TSR in 1987 and the MOVES

section moved to their WARGAMER magazine. And finally it was

picked up by Decision Games in 1991 and it became a magazine

again. Forty-eight more issues were published before it was

finally terminated in 2002. It featured games reviews, variants,

and scenarios primarily for SPI games but under 3W and Decision

Games it featured games from all companies.

 

Moves #2 - Some Panzerblitz Optional Rules (Steven List) - An

           article which introduce some variant rules and some

           new counters.

           Panzerblitz Revisited (George G. Hopp) - A variant

           introducing an Opportunity Fire rule. Note that this

           article (slightly reworded) was also published in the

           GENERAL Vol.9 #1.

Moves #8 - Armor/Infantry: Another Factor in Tactical Simulations

           (Jerrold Thomas) - A variant dealing with Overrun

           Attacks for various tactical games at the time.

Moves #9 - Maxi-Panzerblitz (Jerrold Thomas) - A new scenario

           which depicted a hypothetical extended armored

           engagement.

Moves #17 - Footnotes: Mechanized Infantry in Panzerblitz

            (Dennis Blazey) - A variant which gave additional

            capabilities to halftrack units. Included a scenario

            as well.

Moves #78 - Patton's War: Rules and Scenarios for Panzerblitz and

            Panzer Leader (Tom Cundiff) - Twelve new scenarios

            dealing with a hypothetical post World War II

            conflict between the Western Allies and the Russians.

 

 

FIRE & MOVEMENT Magazine

 

   FIRE & MOVEMENT (F&M) was originally founded by Roger B.

MacGowan back in 1976. Since then it has changed ownership four

times, finally culminating with its purchase by Decision Games

back in 1989, who owned it to the end. It lasted a total of 150

issues. Essentially a game review type magazine, it has

occasionally published some variants and scenarios as well.

 

F&M #4 - Panzer Leader '77 (Roy Easton) - This is a PANZER LEADER

         variant that includes PANZERBLITZ pieces as well.

F&M #53 - 20 Years Later and 10 Years After Squad Leader: A

          History of Tactical Games (Roger B. MacGowan) - A

          history of the development and evolution of tactical

          armored warfare games, in which PANZERBLITZ (and TAC 3)

          played an important early part.

F&M #62 - World War II F&M Anthology: Chapter 3; The Eastern

          Front (Rick Swan) - Part of F&M's great anthology of

          WWII wargames. Both PANZERBLITZ and TAC 3 are featured

          in quick reviews.

 

 

WARGAMER Magazine

 

   WARGAMER was the house magazine for World Wide Wargames (3W)

which was originally based in England but later moved to

California. Founded in 1977, it lasted until 1990. There were two

volumes, the first lasted 62 issues, then in 1987 switched to the

second volume which lasted 25 more issues. Was originally an S&T

type magazine, in the second volume it switched to a MOVES type

magazine. (It even incorporated MOVES into itself as one of its

sections.)

 

Wargamer Vol.1, #6 - Blinkered Panzerblitz (No Author Listed) -

                     This was a new scenario with a replay of it

                     included in the article.

 

 

PHOENIX Magazine

 

   PHOENIX was published by SimPubs Ltd., a British subsidiary of

SPI, and was distributed in Great Britain. It could rightly be

considered to be the British version of MOVES magazine. It lasted

six years, from 1976 to 1982, and had 36 issues. I do not have

any copies of the magazine as it is so rarely seen here in the

United States so the information below I got from a master

article index I obtained from the Internet.

 

Phoenix #12 - A Rear-Area Raid: A Game History of Panzerblitz

              (AH) (Francis Comerford) - This was a short

              description of a replay of Situation #14.

Phoenix #21 - Banging Your Head on the Belgium Border:

              A Game Review (Of Sorts) (Francis Comerford) -

              This is a review of Situation #13 from PANZER

              LEADER. The reason that it is listed here is that

              it is listed as a PANZERBLITZ article in the

              magazine index. However, PANZERBLITZ is only

              mentioned in passing and the article concentrates

              on PANZER LEADER. This entry is for completeness

              so now one thinks that I missed something with this

              one.

              World War II Tactical Games Review (Geoff Barnard)

              - A review of WWII armored warfare tactical games

              which included PANZERBLITZ.

 

 

GRENADIER Magazine

 

   The GRENADIER was the house magazine of Game Designer's

Workshop (GDW). It lasted from 1978 to 1990 and comprised of 35

issues. It started off as a quarterly magazine, but towards the

end was published sporadically. Although it covered games from

all companies, it gave most of the magazine space to GDW games.

 

Grenadier #21 - Panssari Salama (Michael Bennighof) - This was

                one of the better variants published. It covered

                the Russo-Finnish Wars, both the Winter War of

                1939-40 and the Continuation War of 1941-44. It

                contained many variant counters to cover the

                Finnish and early war Russian units, variant

                rules to cover the use of certain units and the

                climate conditions of the area, and ten new

                scenarios. There was no counter sheet, but

                examples of all variant counters were printed in

                the article, and several enterprising gamers have

                produced counter sheets based on these examples

                over the years.

 

 

VAIPA QUARTERLY Magazine

 

   VAIPA QUARTERLY is a privately produced magazine by Mike

Sanchez. VAIPA stands for Variants Artificial Intelligence Pb(e)m

Aids. He also has a smaller magazine named the VAIPA EXPRESS. The

QUARTERLY has multiple articles in it while the EXPRESS deals

with single large articles. These magazines have produced

variants for several different games. These are only sold on

Ebay, so I guess that is how the owner distributes it (to the

highest bidder).

 

VAIPA #1 - Polish Legions (No author listed) - This a variant

           that covers the Polish Campaign of 1939. It contains a

           mounted counter set of Polish and early war German

           units, variant rules dealing with certain units, a

           single mapsheet for use in certain scenarios, an

           overlay with railroad symbols on it for use on the

           regular game boards, and ten new scenarios. Another

           must have variant for collectors and gamers alike.

VAIPA #4 - SS Leader (Ron Marchal) - This is a variant that

           covers selected Waffen SS battles in PANZER LEADER. It

           contains a mounted set of black variant Waffen SS

           counters for each of the German units in the game, a

           set of eight scenarios, and special rules for certain

           units and scenarios. Although the variant is designed

           for PANZER LEADER, the counters can be used in

           PANZERBLITZ as well. Another must have variant.

VAIPA #6 - Lend Lease in Panzerblitz (Alan R. Arvold) - This is a

           variant that covers the use of Lend Lease vehicles by

           the Russians in PANZERBLITZ. The article contains

           eight scenarios, plus variant counters for the

           Russians and Germans. This variant needs both the SS

           Leader and the Prokhorovka variants listed in this

           section in order to be played, if you want to use the

           SS counters. Still another must have variant.

VAIPA #11 - Prokhorovka Update (Alan R. Arvold) - This is an

            update of the original article found in the

            BOARDGAMER's Special PANZERBLITZ Issue. Besides

            having updated information and scenarios, it also

            supplies variant counters. The nice thing about the

            German counters is that they are made in the black

            variant Waffen SS versions which also have the proper

            range values for PANZERBLITZ as compared to PANZER

            LEADER. This variant still needs the SS Leader

            Variant previously listed in order to be played, if

            you want to use the SS counters. Still yet another

            must have variant.

 

 

COUNTER MOVES Ltd.

 

   COUNTER MOVES Ltd. is a name of company (of probably one or

two people) which is among a group of individuals and companies

that have been selling reprints of PANZERBLITZ/PANZER LEADER

articles, from the GENERAL magazine, on Ebay over the past few

years. In a way these individuals are doing a great service to

gamers as copies of the GENERAL are getting harder and more

expensive to find. But that is not why they are included on this

list. COUNTER MOVES also publishes a series of variants

containing scenarios from magazines that are still in

publication. To avoid out right accusations of plagiarism, they

make minor changes to the articles and scenarios. A lot of other

authors had done this, myself included, but at least we have the

decency to acknowledge the original authors of our source

materials. COUNTER MOVES on the other hand puts out the material

as if they are the original authors and the rest of the world is

full of plagiarists. Since the following variants are taken

directly from the BOARDGAMER Special PANZERBLITZ Issue, one can

see why I personally concerned about this. It would not be so bad

if they acknowledged the original authors of the source material,

but no, they go right on with what they are doing, confident in

the fact that everyone in the wargaming industry is so poor that

they will never be sued and brought to court. Recently in all of

the reprints of their products, they have included a bibliography

of various books, magazines, and articles, in which the original

article is included, all in a vain attempt to avoid the

plagiarism charges. About their only redeeming feature is the

fact that they have never been successfully shut down by Multi-

Man Publishing.

 

Panzerblitz '41-'42 (No author) - This is a reprint of two

articles from the GENERAL, the Panzerblitz 1941 one from issue

13-3 and the 1941 Panzerblitz one from issue 14-3. It has the

scenarios from both articles plus the ones from the Forgotten

Year article in issue 26-2 and Situation #15 from issue 11-4. The

counters are their standard fair quality. They do have a one page

rules section for their own variant rules. Avoid this one.

Citadel: Prokhorovka; Ride of the 2nd SS Panzer Korps (No author)

- This is a blatant copy of the Prokhorvka article out of the

BOARDGAMER Special PANZERBLITZ Issue. Whole paragraphs were

lifted out the article and placed in this variant with only one

or two word changes. The six scenarios each have some changes to

them, mostly so that they can be played with one PANZERBLITZ

game, whereas my article requires two games. The editing of this

article is bad, I have found dozens of misspelled words that even

a fourth grader could not miss. The counters included with the

variant are of fair quality. They do include some original rules

sections of their own in the variant, but there is nothing new in

these, other authors have explored these ideas in the past. All

in all, this is a variant to be avoided.

Stalingrad: Operation Winter Storm (No author) - This is a

blatant copy of the Operation Wintergale article from the

BOARDGAMER Special PANZERBLITZ Issue. Again, whole paragraphs are

lift out of the original article and placed in this variant with

only a few word changes. Each of the seven scenarios, one of

which was taken from the article "New Expression of a Familiar

Face II" in the BOARDGAMER Special PANZERBLITZ Issue, have some

minor changes, mostly to avoid charges of plagiarism. On the

other hand there are fewer mispellings of words in this variant,

so the editing has improved a little. As before the counters are

of fair quality and there are some original rules that have been

explored before in the past. Another variant to be avoided.

Panzerblitz 1941; The Forgotten Year (No author) - In a bid to

make more money, Counter Moves divided up their first product

listed above into two separate products, one for each year. In

this one they have changed their artwork and have rewritten the

Panzerblitz 1941 article out of the GENERAL so it looks more

different, but if you looks closely one will still see whole

paragraphs that have not been changed. There are more scenarios

in this one, stolen right out of the BOARDGAMER Special

PANZERBLITZ Issue. The counters are the same as before. Feed this

one to the fire.

Situations for 1942; The Pivotal Year (No author) - This is the

second product of the split-up. Like above they have changed

their artwork and the have rewritten the Forgotten Year article

as the basis of their text. It also has the six situations from

that article as well as Situation 15 from issue 11-4. To their

credit, they did not steal any more articles from the PANZERBLITZ

Special issue when they made this. Still putting this through the

shredder would be too merciful a fate for it.

Panzer Busters (No Author) - This is a blatant plagiarism of

Carl Schwamberger's article Panzer Hunters from the General

Vol.28, #3. As usual there are several word changes and no author

listed. The counters that are included are shoddy at best. Avoid

this one like the plague.

Panzerblitz for Smarties (No author) - This is nothing more than

a booklet that has republished articles from the GENERAL, the

BOARDGAMER, and the IMAGINATIVE STRATEGIST. As usual the original

authors names have been deleted and occasional sentences have

been reworded so these people can claim original authorship. Pass

this one by and get the originals instead.

 

 

PANZERFAUST/CAMPAIGN Magazine

 

   PANZERFAUST was created by Don Greenwood back in 1967. It was

basically a standard game review, variant, scenario, and analysis

article type magazine. It did occasionally have some historical

articles too. In 1972 Don Lowery of Guidon Games assumed control

of the magazine when Greenwood moved on to Avalon Hill. In 1976

the magazine name was changed to PANZERFAUST & CAMPAIGN and in

the following year it was changed again to just CAMPAIGN, the

name it kept until the end. The magazine lasted until early 1983

when Guidon Games went out of business. It had total of 111

issues, plus several specials. As I have all issues from #41 on

forward, plus an article from #40, I believe that I have all the

PANZERBLITZ articles that were printed in the magazine.

 

Panzerfaust #40 - Panzerblitz Observations (George Phillies) -

                  One of the earliest reviews of the game.

                  Basically comments on some of the obvious

                  faults in the game.

Panzerfaust #41 - Thumbnail Analysis (Donald Greenwood) - A short

                  review of the game. While it condemns its most

                  obvious fault, the spotting rules, it overall

                  praises the game.

Panzerfaust #42 - Panzerblitz Situation Analysis

                  (George Phillies) - A short critique of eleven

                  of the twelve original scenarios that came in

                  the first print run of the game. (Situation 4

                  is missing.)

Panzerfaust #43 - New Armor Units: "Panzerblitz" (Mike Kelly) -

                  Values for some early war Russian and German

                  tank units as well as some French and British

                  tank units for 1940 type situations.

                  Panzerblitz Commentary (Gregory Lyle) - A short

                  commentary on each situation in the game.

Panzerfaust #45 - Panzerblitz: Solution to Situation #3

                  (Edi Birsen) - A Russian defensive strategy and

                  set up for Situation #3.

Panzerfaust #46 - Panzerblitz: Possibilities in Situation #5

                  (Edi Birsen) - A Russian defensive strategy and

                  set up for Situation #5.

                  GHQ Micro Panzerblitz (Mike Kelly) - A system

                  of substituting miniatures for counters in

                  PANZERBLITZ games.

Panzerfaust #49 - A Panzerblitz Holding Action (Chuck Lane) -

                  A new holding action type scenario for the

                  game.

Panzerfaust #51 - Western Panzerblitz (Bruce Belcher) - One of

                  the early West Front variants for PANZERBLITZ.

                  Contained counter values for American and

                  British units and five scenarios.

                  Panzerblitz: The Quick Game (Dennis Fustini) -

                  A new scenario dealing with a Russian raid on a

                  German truck convoy.

                  Panzerblitz Terrain Notes (Vance von Borries) -

                  A rather severe critique of the terrain on the

                  PANZERBLITZ boards.

Panzerfaust #52 - Panzerblitz Defenses (Vance von Borries) - The

                  author's favorate defensive set ups for the

                  first six scenarios. Note that these are based

                  on the original situations from the first print

                  run of the game.

                  Panzerblitz Changes (Dennis Fustini) - A

                  variant containing some new optional rules.

                  Close Assault Tactics (Vance von Borries) - A

                  short strategy article on close assault

                  tactics.

Panzerfaust #53 - Western Panzerblitz Revisited (Paul Mills) - A

                  critique of the Western Panzerblitz article in

                  PANZERFAUST #51. The author provided a table

                  with his own counter values for the Allied

                  units as well as what their equipment and

                  manpower compositions were.

                  Assorted Comments on Western Panzerblitz

                  (Roy Easton) - Another critique on the Western

                  Panzerblitz article in PANZERFAUST #51. The

                  author also provided a table for counter values

                  for Allied units.

                  More Western Panzerblitz (Roy Easton) - A

                  variant article providing more new counters as

                  well as a T.O.& E. table for mid and higher

                  level Allied formations using his counters.

Panzerfaust #55 - Panzerblitz & Combat Command: Incompatible

                  Brothers? (Paul Mills) - An analytical

                  comparison of the two games and why they are

                  not compatible.

Panzerfaust #56 - Panzerblitz Defenses Part 2 (Vance von Borries)

                  - The author's favorite defensive set ups in

                  Situations Seven through Twelve. Again these

                  are based on the first print run scenario

                  cards.

Panzerfaust #61 - The Tactics of Panzerblitz (Roy Easton) - A

                  short strategy article on game tactics.

                  Panzerblitz Potpourri (Tom Oleson) - A series

                  of comments and observations about the game.

Panzerfaust #63 - Incremental Panzerblitz (Andy Lewis, Tom

                  Oleson, and Jim Snellen) - Another set of

                  simultaneous movement rules for PANZERBLITZ.

                  Note that this is the same article that was

                  published in the GENERAL Vol.9 #5.

Panzerfaust &

Campaign #72  - Solitaire Panzerblitz (Herschel M. Sarnoff) -

                An article on how to play PANZERBLITZ solitaire

               (at least in the author's opinion).

Panzerfaust &

Campaign #74  - A Panzerblitz Ramble (Herschel M. Sarnoff) - A

                look at the tactical games that trace their

                evolutionary roots to PANZERBLITZ.

Campaign #85 - On the Path of the Rational Tactical Wargame

               (Lorrin Bird) - Another short look at tactical

               games that trace their roots back to PANZERBLITZ.

 

 

JAGDPANTHER/BATTLEFIELD Magazine

 

   JAGDPANTHER was originally the house magazine of the SS

Jagdpanther Korps Wargame Club, which was part of the the

International Confederation of Wargamers (ICW), a national club

system which tried to be on par with the other national clubs at

the time such as Spartan International and the International

Federation of Wargamers. It was published by Jagdpanther

Publications, which was founded by Steven V. Cole back in 1973.

By the end of the 1974 it had become a national magazine in its

own right. The magazine was basically a MOVES type magazine with

variants, scenarios, and strategy tips for different games, but

it also had a game in each issue. Besides the magazine, the

company also put out newsletters and produced a number of games

and game accessories. JAGDPANTHER lasted from 1973 to 1976 for a

total of fifteen issues, the last one being renamed BATTLEFIELD.

The first four issues of JAGDPANTHER placed a heavy emphasis on

PANZERBLITZ in its article coverage and are extremely rare to

find. However some articles from the first four issues have been

rediscovered in recent years and have been posted on the

Internet. I have all of the issues of the magazine, but am still

missing some of the newsletters and other products so there will

be some small gaps in the coverage of the articles.

 

Jagdpanther #1 - Organization for Combat: The Panzergrenadier

                 Battalion (Steven V. Cole) - A short article on

                 the deployment and maneuvering of a

                 panzergrenadier battalion in PANZERBLITZ. Too

                 short to give much useful information.

                 Panzerblitz Unlimited (Steven V. Cole) - This

                 was a huge article which offered counters for

                 sixteen different nations plus some notes for

                 each nation's counters and 35 new scenarios. The

                 counters were hand drawn and looked rather

                 crude. The counter values may seem strange in

                 some instances but then Steven used a totally

                 different approach in figuring out the values.

Jagdpanther #2 - Vertical Envelopment in Panzerblitz (Steven V.

                 Cole) - A variant for helicopters, gliders, and

                 paratroops in PANZERBLITZ. Included variant

                 rules and rather crudely drawn counters. Is

                 supposed to tie in with the Fliegenkampf

                 article.

                 The Private Armies (Steven V. Cole, CPT Al Hall,

                 and Anthony V. Travelian) - Orders of battle for

                 two hypothetical German divisions during the

                 Second World War, the PanzerFusilier and the

                 Herman Goering Airborne Panzer Divisions. Uses

                 the counters not only from the game, but also

                 from the Panzerblitz Unlimited article from the

                 previous issue.

                 ACAV: Mechanized Warfare in Vietnam

                 (Steven V. Cole and Rick Pavek) - This was

                 variant based on PANZERBLITZ for combat in

                 Vietnam. It had rules, two counter sheets, five

                 scenarios and a six mapsheets. The mapsheets

                 were really half mapsheets and two of them would

                 combine to make one mapsheet of the same size as

                 the ones in the PANZERBLITZ game. The whole

                 mapsheets were titled boards 4, 5, and 6 on the

                 scenario information. The counter sheets were fair

                 and the mapsheets were fairly good.

                 Fliegenkampf (Steven V. Cole and CPT Al Hall,

                 USAF) - This is a massive article on tactical

                 air rules in PANZERBLITZ. Included extensive

                 rules, tables, and counters. Was quite well done

                 for its time but was over complicated.

Jagdpanther #3 - ICW Panzerblitz Command College (Anthony V.

                 Trevelian) - Information on a sort of elite

                 society within the ICW, with one's mastery of

                 PANZERBLITZ being the criteria of one's ranking

                 within it. One had to know not only the game,

                 but all existing variants to be able to play the

                 scenarios offered by the society.

                 Black Star/Blue Star (Steven V. Cole) - A

                 variant where the counters from the SPI game RED

                 STAR/WHITE STAR were converted to the

                 PANZERBLITZ standard so it could be played with

                 the game. Also included some conversion rules.

                 Panzerblitz Order of Battle (Steven V. Cole) -

                 An order of battle for the US 1st Marine

                 Division on Guadalcanal using the counters from

                 the Panzerblitz Unlimited article in Issue #1.

                 MGB: The Game of Amphibious Warfare

                 (Steven V. Cole) - This is a variant putting

                 naval and amphibious warfare into the

                 PANZERBLITZ system. It contained rules, two

                 countersheets, six scenarios, and eight

                 mapsheets. Again these mapsheets were actually

                 half mapsheets which combined to make four full

                 size ones. While innovative for its time, state

                 of the art, and games like ASL have left it far

                 behind. Like ACAV in the previous issue, the

                 counter sheets were fair and the mapsheets were

                 fairly good.

Jagdpanther #4 - Sidi Rezegh: Panzerblitz in North Africa (Steven

                 V. Cole, Anthony V. Trevelian, Roman Rias, and

                 Louis Clement) - This was the PANZERBLITZ

                 variant for combat in North Africa. There were

                 no rules or scenarios for this variant, only

                 two countersheets (British and German) and six

                 mapsheets. The mapsheets again were actually half

                 mapsheets which combined to make three full ones.

                 Two of the mapsheets had the Italian counters in

                 their margins. The variant was meant to be a test

                 vehicle for a larger PANZERBLITZ based game on

                 North Africa which was in development in

                 Jagdpanther Publications. However the project was

                 abandoned after SPI came out with DESERT WAR and

                 Spartan International published DESERT RATS during

                 this time period.

                 The Panzerblitz Module System (Steven V. Cole) -

                 These are the legendary 110 optional rules to

                 PANZERBLITZ. I say legendary because for many

                 years gamers talked about them but never really

                 knew what they were (due to the rarity of the

                 issue), and over time they achieved a sort of

                 legendary, almost mythic, status. In truth they

                 were 110 rule ideas for gamers to experiment

                 with in PANZERBLITZ. These ideas were submitted

                 by various members of the ICW. Some of these

                 ideas were quite well developed as rules in the

                 article, others were just ideas for the gamers

                 to work on. Some ideas were very good (Outposts,

                 Morale, Snipers, and Casualties), others were

                 ludicrous (a John Wayne Leader counter giving

                 units that it is stacked with super-human

                 abilities and Brothel counters as scenario

                 objectives), and there were some ideas which

                 would be considered politically incorrect by

                 today's standards (Civilian counters where

                 overrunning Russians are raping the women and

                 Gay Fairy units). I still laugh every time that

                 I read it.

                 Alderkampf: Strategic Movement for Panzerblitz

                 (Steven V. Cole) - A grand system combining the

                 games PANZERBLITZ, MIDWAY, SPITFIRE, BATTLE OF

                 BRITAIN, and the Fliegenkampf article from issue

                 #2. A system for delivering PANZERBLITZ units

                 into a scenario from a another scenario, be it

                 by air, naval, or land transport.

Jagdpanther #8 - Suppressive Fire (Lloyd Eric Catsan) - A variant

                 for suppressive fire.

Jagdpanther #9 - Nuke-Blitz (Steven V. Cole) - A variant putting

                 nuclear weapons in PANZERBLITZ.

                 Panzer '46 (Mike Kenny) - Two new counters

                 representing the PzIVj and the Panther K models

                 which would have appeared if the war would had

                 lasted little longer.

                 Russians at Prokhorovka (David L. Porter) - A

                 strategy article dealing with a JAGDPANTHER

                 variant map product for the battle of

                 Prokhorovka.

                 Paramutual Panzerblitz (Steven V. Cole and Gary

                 Seebo) - A DYO variant where both player wager

                 money for each coutner they purchase for the DYO

                 game and pay each other for each unit that their

                 opponent destroys during the game.

Jagdpanther #10 - PanzerSot (Pete Sausey) - A rather humorous

                  PANZER LEADER scenario where converging Western

                  Allied and Russian forces battle the German

                  defenders (and each other) for control of a

                  winery in central Germany in the last days of

                  the war.

                  BlitzLeader: Using Panzer Leader Rules in

                  Panzerblitz (Jahn Barry) - An article

                  intergrating PANZER LEADER rules into

                  PANZERBLITZ in order to make them compatible.

                  MARINE! - This is the magazine game in that

                  issue. Many gamers mistakenly believe that it

                  is a PANZERBLITZ variant. However, any

                  resemblance to PANZERBLITZ is superficial and

                  it is definitely a separate game, not a

                  variant.

Jagdpanther #11 - Panzerblitz - Situation 13 (Jim Brown) - A

                  simplified DYO variant.

                  The Use of Signal Units in Panzerblitz

                  (Jim Brown) - A simplified variant rule for CP

                  units sighting units hidden in trees and towns

                  for indirect fire.

                  Preparing a Cannon for Indirect Fire in

                  Panzerblitz (David Lohman) - A variant rule for

                  the delay of one or more turns for indirect

                  fire to arrive.

Battlefield #15 - Rapid Fire: Towns in Panzerblitz (Phil Kosnett)

                  - A letter to the editor questioning the rules

                  on Towns in the game.

 

JAGDPANTHER PUBLICATIONS also put out a short lived newsletter

called the BUSHWACKER, which only lasted eight issues.

 

Bushwacker #6 - Battling Busses (No author listed) - A humorous

                variant where busses are commandeered and used as

                troop transport units in the game.

Bushwacker #8 - Remagen Bridge (No author listed) - A PANZERBLITZ

                scenario about the battle of the Remagen Bridge.

                This included a small mapsheet and an order of

                battle. The American side was to use the counters

                from the Panzerblitz Unlimited article, thus

                making this a PANZERBLITZ, not PANZER LEADER,

                variant.

 

JAGDPANTHER PUBLICATIONS also put out a series of mapsheets for

particular battles in PANZERBLITZ. These usually included the

mapsheet itself (which came in one or more sections) and an order

of battle (which included reinforcements). There were no

counters, but all non German and Russian unit counters had to

come from the Panzerblitz Unlimited article. The mapsheets were

for the following battles:

 

Utah Beach (Bad artwork on the mapsheet)

Omaha Beach (Pretty decent)

City of Stalingrad (Pretty decent)

Battle of Prokhorovka (Mapsheet terrain looks nothing like the

                      ground where the real battle occurred and

                      the O.B. for both sides is pure fantasy.)

Tarawa Atoll (Really not that bad)

Dien Bien Phu (Fairly decent)

Dieppe (Fairly decent)

Midway (Don't have this one.)

 

 

OUTPOSTS Magazine

 

   OUTPOSTS was the house magazine of the Conflict Simulation

Society (CSS). It was basically a MOVES type magazine, featuring

variants, new scenarios, and strategy articles. It covered games

from all companies of the time, but the majority of articles

covered SPI and AH games. The CSS was a national gaming club that

never quite achieved the fame of the bigger ones such as AHIKS,

SPARTAN INTERNATIONAL, and the INTERNATIONAL FEDERATION OF

WARGAMERS. OUTPOSTS lasted from 1974 to 1978 when the CSS broke

up, for a total of twelve issues.

 

Outposts #2 - Additional Panzerblitz Units Part I (John Garrett)

              - The first of a six part series of articles

              introducing new counters into the game. There were

              not any new rules to explain each counter's

              function in the game, but the counter artwork was

              very decent. While the counters were printed in the

              article, CSS offered mounted unpunched sets of

              these counters for each part in the series. The

              first part featured new German counters.

Outposts #3 - Additional Panzerblitz Units Part II (John Garrett)

              - In this part new Russian counters were featured.

Outposts #4 - Additional Panzerblitz Units Part III

              (John Garrett) - In this part new French and

              Italian counters were featured.

Outposts #5 - Panzerblitz Situation #207 (Eric Kyllo) - A

              hypothetical scenario dealing with a German

              infantry delaying action in 1945. Note, this

              scenario was later published in the BOARDGAMER

              Special PANZERBLITZ issue.

              Additional Panzerblitz Units Part IV (John Garrett)

              - In this part new Japanese and US Marine counters

              were featured. Garrett never did any counters for

              the US Army, primarily because PANZER LEADER had

              been released and he did not want to conflict with

              the printed counter values for that game.

              Reconnaissance: This was the Q&A section of the

              magazine. A PANZERBLITZ game question was answered

              here.

Outposts #6 - Additional Panzerblitz Scenarios (Bill Scott) -

              Three new scenarios which used the counters from

              the Panzerblitz Units Series in the magazine. One

              scenario was a France 1940 situation and the other

              two occurred in Russia. One of the Russian

              scenarios was later published (in a revised format)

              in the BOARDGAMER Special PANZERBLITZ issue and the

              France 1940 scenario was later published (in a

              revised format) in the BOARDGAMER Special PANZER

              LEADER issue.

              Additional Panzerblitz Units Part V (John Garrett)

              - In this part new British and Polish counters were

              featured.

              Panzerblock (Richard Cochran) - An opportunity fire

              variant were the attacker gets to fire back at

              defenders who employ opportunity fire against his

              moving units.

Outposts #7 - Additional Panzerblitz Units Part VI (John Garrett)

              - The last part of the series. In this part new

              Hungarian and Romanian counters were featured as

              well as more new German, Italian, and Japanese

              counters.

              Blitzspiel (Michael "Dutch" Daly) - A new scenario

              dealing with a German holding action against the

              Russians in the final days of the war. One of the

              glaring defects of this scenario was that the

              author never indicated which playing board the game

              was played on, although from reading the article

              one would assume it was Board 2. This scenario was

              later published (in a modified format) in the

              BOARDGAMER Special PANZERBLITZ issue.

Outposts #8 - Guide to Panzerblitz (T.F. McGrath) - The first of

              a two part series on game strategy and tactics. A

              very well done series even if the author

              misinterpreted a couple of rules. I highly

              recommend it.

              Reconnaissance: Two more PANZERBLITZ game questions

              and their answers.

              Errata for Outposts #6: Corrections to errors in

              both the Additional Panzerblitz Scenarios and

              Panzerblock articles in that issue.

Outposts #9 - Guide to Panzerblitz Part II (T.F. McGrath) - The

              second concluding part of the series.

Outposts #11 - Limited Intelligence Panzerblitz (Mark Hanna) -

               A hidden movement variant.

Outposts #12 - Balanced Panzerblitz: A New Tournament Scoring

               System (Greg Hastings) - A new scoring system for

               PANZERBLITZ tournaments.

 

 

BATTLE FLAG Magazine

 

   A relatively unknown monthly magazine that was published in two

volumes, first by Third Millenia Incorporated from 1971 to 1975,

and then second by The Syndicate from 1977 to 1979. The first

volume of the magazine had a little bit of everything;

historical articles, variants, scenarios, and reviews. Every

other issue had a game that came along with it. Mostly

concentrated on Third Millenia games but it would occasionally do

articles on games outside of its parent company. In the second

volume of the magazine concentrated mostly on miniatures and had

next to nothing on other games.

 

The First Cavalry Division (Tricap) (Author Unknown) - An article

introducing new modern counters into the PANZERBLITZ system.

This article focused on the US 1st Cavalry Division and its then

unique TRICAP organization. Appeared in Vol.1, #8.

TRICAP Part 2 (Author Unknown) - A continuation of the previous

article introducing more new modern counters. Appeared in Vol.1,

#9.

Panzerblitz Tactics (Harold Totten) - An article on game strategy

and tactics. Concentrated on the twelve scenarios in the game,

followed by some general game strategy tips. Appeared in Vol.1,

#21.

 

 

RALLY POINT Magazine

 

   Another relatively unknown magazine, this time from the

Nineties. Rally Point is the official name of the Northeastern

Gamers Journal.

 

New Units and a New Scenario of a Classic Wargame (Antonio J.

Munoz) - A variant article introducing 18 new counters and a new

scenario into the game. Most of the new counters have been

introduced before over the years. The scenario is a Meeting

Engagement East of the Dnieper River in July 1941.

 

 

PURSUE & DESTROY Magazine

 

  A small size magazine published by First Echelon Publications

Incorporated in the mid to late Seventies. Mostly dealt with game

reviews, game strategies, and historical articles. Usually had

one variant per issue.

 

Vol.2, #6 - Wilson's Panzerblitz Situation #134 (Guy C. Wilson) A

            scenario dealing with the Battle of Kustrin in March

            1945. It has a hypothetical twist to it, it

            postulates that the Western Allies had crossed the

            Rhine a month sooner and were meeting the Russians on

            the Oder River, not the Elbe as in history. A three

            way battle between Germans, Russians, and Americans.

 

 

ANN ARBOR WARGAMER Magazine

 

   A relatively unknown magazine from the late Seventies out of

Ann Arbor, Michigan. It serviced the local wargaming clubs in

that part of the Midwest. It only lasted for twenty issues.

 

Issue #6 - Panzerblitz for the Addict (David Winfree) - The first

           of a long series of articles giving the "Z" ratings

           for new counters not in PANZERBLITZ (or PANZER LEADER

           for that matter). All that was listed were the counter

           values, no counters were included. This part dealt

           with US and British units in World War II.

Issue #8 - Panzerblitz for the Addict II (David Winfree) - The

           second article in the series. This one dealt with

           German units in World War II.

Issue #9 - Panzerblitz for the Addict: Part III; The Second

           String Powers (David Winfree) - The third article in

           the series. This one dealt with the French, Dutch,

           Italian, Japanese, and Polish units in World War II.

Issue #10 - Panzerblitz for the Addict: Part IV; The Frigid North

            (David Winfree) - The fourth article in the series.

            This one dealt with the Finnish, Norwegian, and

            Russian units, as well as US Marine units in World

            War II.

Issue #11 - Panzerblitz for the Addict: Part V; When the Blood

            Flows (David Winfree) - The fifth article in the

            series. This one had five scenarios in it, three of

            which were copied from the Panzerblitz Unlimited

            article from Jagdpanther #1. These scenarios dealt

            with Poland 1939, France 1940, North Africa 1941,

            and two hypothetical ones dealing with US vs Russians

            and US vs British.

Issue #12 - Panzerblitz for the Addict: Part VI; More Blood

            (David Winfree) - The sixth article in the series.

            This one had four more scenarios. These dealt with

            the Falaise Gap 1944, Russians vs Germans 1945, and

            two post war US vs Russian ones.

Issue #13 - Panzerblitz for the Addict: Part VII; Bang! You're

            Dead (David Winfree) - The seventh article in the

            series. This one had the "Z" ratings for modern US

            (up to the 1970's) units. Two new Weapons

            Classifications from the Arab-Israeli Wars game were

            also introduced.

Issue #14 - Panzerblitz for the Addict: Part VIII; The Boom-Boom

            Era (David Winfree) - The eighth article in the

            series. This one had the "Z" ratings for modern

            British and German units.

(Note: There were supposed to be more articles in this series,

but later issues of the magazine did not have them. It is

presumed that the author never did submit any more articles after

Part VIII.)

Issue #20 - Panzerschreck: Panzerblitz and Panzer Leader

            (A. Lopata) - An variant article with new rules for

            Overruns, Close Assaults, and Indirect Fire in both

            games. Nothing really new here, these ideas had been

            explored by previous authors in years past.

 

 

AMERICAN WARGAMER Newsletter

 

   AMERICAN WARGAMER (AW) was the house newsletter for the

American Wargaming Association, a Northeastern based organization

that strove to become a national club to replace the IFW.

Although it tried hard, its membership never got above 200

members nationally. Was founded in 1973 and lasted until the

mid Eighties when it merged with another organization to form the

Strategic Gaming Society. The newsletter mostly dealt with club

and hobby news, with a strong emphasis on game reviews. However

it also published scenarios, variants, and game strategy articles

as well. At the time of the merger the AMERICAN WARGAMER's name

was changed to the STRATEGIST.

 

AW Vol.4 #10 - The Question Box: Panzerblitz (Mike Schell) -

               Standard game question section of the newsletter.

               There were seven questions, of which five had the

               correct answers.

AW Vol.7 #7 - Battalion Under Siege (Tom Scholle) - A strategy

              article about the #5 scenario from the article

              Panzerblitz 1941 from the GENERAL Vol.13 #3.

 

 

INTERNATIONAL WARGAMER Magazine

 

   INTERNATIONAL WARGAMER (IW) was the house magazine of the

International Federation of Wargamers (IFW), a national club from

the mid 1960s to 1973. The magazine, beside dealing with club

business, published game reviews, variants, scenarios, and an

occasional historical article. It lasted from 1968 to 1973 when

the IFW broke up. I do not know how many total issues were made

and I have large gaps on my collection. However there was not

much coverage of PANZERBLITZ by this magazine despite the fact

that it flourished during PANZERBLITZ's glory days in the early

Seventies.

 

IW Vol.4 #1 - This issue published copies of the counters found

              in the Player Guide in the game. The artwork on

              these counters was only fair.

IW Vol.4 #7 - Panzerblitz: Additions & Corrections (Arnold J.

              Hendrick) - An variant article with some

              corrections and several optional rules. Also

              included tables showing how many counters were in

              higher echelon formations.

IW Vol.4 #9 - Panzerblitz Addenda (Arnold J. Hendrick) -

              Corrections to his article in Vol.4, #7.

 

 

D-ELIM Newsletter

 

   D-ELIM was the house newsletter of the Military Strategy

Confederation (MSC) which was based at St. Johns University in

New York. The organization was formed in the late Sixties by

students at the university and lasted into the early Seventies.

While it was a local club, eventually it rose to the status of a

national club by virtue of having a lot of members from other

states, but most of the club members lived in New York. Several

of the members were also playtesters for Poulton Press/SPI and as

a result, strong ties developed between the club and the company.

D-ELIM was first published in 1969 and lasted until the summer of

1970 when it for reasons unknown it ceased publication for a

year. In the late summer of 1971, it resumed publication,

picking up right where it left off, and lasted until the club

disbanded. D-ELIM had one issue that was totally devoted to

Panzerblitz.

 

D-ELIM Vol.2, #11 - Panzerblitz Genealogy (David C. Isby) -

                    An article dealing with the developmental

                    history of Panzerblitz, starting with the

                    experimental games Highway 61 and State Farm

                    69, continuing through the test series game

                    Tactical Game 3 and its subsequent revision

                    to Panzerblitz itself. It also explains a few

                    offshoots of the game.

                    They Shall Not Pass (Ivan Denisovich) - A

                    strategy article discussing Russian play in

                    Situation #5.

                    Krupp I (Richard B. Wright) - A variant

                    article for up to seven players where each

                    town on the board is a separate Duchy, each

                    with its own military forces, and the players

                    vie to conquer the board. Sort of like a

                    miniaturized version of Risk using

                    Panzerblitz.

                    How to Charge a Festung With Cavalry

                    (Otto von Mellinghoff) - A strategy article

                    dealing with why the Russians can not win the

                    original version of Situation #1.

                    Panzerblitz Commentary (David C. Isby) - A

                    commentary where the author interviews the

                    game designer Jim Dunnigan and the art

                    director Redmond Simonsen about their

                    opinions about the game.

                    Additional Units For Panzerblitz

                    (David C. Isby) - Seven new units that were

                    created for Panzerblitz by various members of

                    the MSC. The counter pictures were crude

                    which was about par with the quality of the

                    newsletter.

                    Additional Situations For Panzerblitz

                    (David C. Isby) - Eight new scenarios which

                    were created by various members of the club.

                    Most of the situations were just variations

                    of the original twelve that came in the game.

 

 

SPARTAN Magazine

 

   SPARTAN was the house magazine for Spartan International,

Inc., one of the three big national gaming organizations of the

late Sixties and early to mid Seventies. (The other two being the

IFW and AHIKS.) Like most gaming club journals it contained club

and gaming news, as well as the usual game reviews, variants,

scenarios, and historical articles. The magazine started in 1969

as a monthly magazine, with the name of Spartan International

Monthly (Spartan Monthly). In 1972 it changed its format and

became a quarterly magazine with the name of the Spartan

Simulation Gaming Journal (Spartan Journal). Although it did put

out four issues that year, in the following years it only put out

one or two issues a year, the last one being #10 in 1976. The

following year Spartan International Inc. broke up and it looked

like the end of the magazine as well. However, in 1978 it was

started up again with issue #11 by private individuals associated

with Balboa Games. It only lasted a little over a year and due to

poor quality articles and a declining readership, was terminated

with issue #15. SPARTAN is perhaps best remembered for its big

PANZERBLITZ variants by the great Norman Beveridge Jr. These

variants were in such big demand that SPARTAN published reprints

of these variant articles in order to preserve their supply of

back issues for gamers who wanted them for other reasons. In

recent years these variants have been rediscovered by gamers and

the variants have been making the rounds among various gaming

circles and websites.

 

Spartan Monthly Aug 71 - Practically Perfect Panzerblitz

                         (Tom Wilbur) - A strategy article for

                         the twelve original scenarios in the

                         game. Note that these are based the

                         first print run versions of these

                         situations.

Spartan Monthly Sept 71 - Panzerblitz: Air Power (Tom Wilber) -

                          An article discussing the need for air

                          power rules in the game. While it

                          discusses various planes that were used

                          by both sides and some ideas on how to

                          bring them about in Panzerblitz, no

                          rules are offered as these are left to

                          future authors.

Spartan Monthly Oct 71 - Situation 13 (Richard C. Gilberson) -

                         A review of the new Panzerblitz game,

                         along with a rehash of the official

                         corrections to the game.

Spartan Journal #1 - Westfront Panzerblitz Variants

                     (Norman Beveridge Jr.) - The first of the

                     big variants, this one was for the West

                     Front 1944-45. It contained an unmounted

                     counter sheet of American units, four

                     unmounted mapsheets which could be used in

                     conjunction with the regular mapboards in

                     the game, twelve scenarios, and extensive

                     rules that applied to the Western Front. Of

                     all of the West Front variants for

                     PANZERBLITZ that came out prior to the

                     release of PANZER LEADER, this one was the

                     best.

                     Situation 13: The Pacific?

                     (Richard C. Giberson) - A variant scenario

                     that converted PANZERBLITZ into a Pacific

                     War type game.

Spartan Journal #2 - Situation 13: The Double Feint

                     (Richard C. Giberson) - A short strategy

                     article on Situation #7 based on a recent

                     replay of that scenario.

                     Situation 13: Panzerblitz Rebuttal

                     (Norman Beveridge Jr.) - A rebuttal of the

                     Practically Perfect Panzerblitz article from

                     the previous year. Noted that this article

                     was reprinted alongside the rebuttal so that

                     readers could compare the different points

                     that Beveridge made about and against the

                     article there on the spot.

Spartan Journal #3 - Suribachi: The Battle of Iwo Jima

                     (Norman Beveridge Jr.) - Another big variant

                     depicting the battle for Iwo Jima in a

                     PANZERBLITZ format. The variant contained a

                     big two piece mapsheet of the island,

                     countersheets for both the US Marines and

                     the Japanese, three scenarios, and extensive

                     rules pertaining to that type of warfare.

                     Situation 13: The Germans are Coming!

                     (Joseph Miranda) - A variant scenario

                     depicting a hypothetical German invasion of

                     the United States.

                     Situation 13: Yonder are the Russians

                     (Joseph Miranda) - Eight scenarios depicting

                     a post WWII conflict between the Western

                     Allies and the Russians. Used the American

                     counters from the Westfront Panzerblitz

                     Variants article in SPARTAN #1.

Spartan Journal #4 - Omaha Beach: A Panzerblitz Supplement

                     (Norman Beveridge Jr.) - Still another of

                     the big variants, this one depicted the

                     D-Day invasion of France. It contained eight

                     mapsheets which could be used in conjunction

                     with the regular mapboard in the game, three

                     countersheets with American, British, and

                     German units, nine scenarios, and extensive

                     rules and tables for the variant. Prior to

                     the release of PANZER LEADER, this was the

                     best simulation of the D-Day scenarios by

                     any PANZERBLITZ variant.

Spartan Journal #5 - Situation 13 (Richard C. Giberson) - A

                     series of short articles by different

                     authors. These included an article on

                     Helecopters, Motorcycle Troops, and

                     Engineers by Steven V. Cole (prior to his

                     days with JAGDPANTHER), and an article on

                     combining platoon size units into company

                     size counters by Bruce Liddel and Norman

                     Beveridge Jr.

Spartan Journal #6 - Desert Rats: Variant for AH Panzerblitz

                     (Norman Beveridge Jr.) - Still yet another

                     of the big variants, this one depicted the

                     combat in North Africa. It included a fully

                     colored countersheet of German, Italian, and

                     British units. (The other variants had black

                     and white counters printed on colored

                     paper.) It also had 31 scenarios and the

                     usual extensive rules and tables for this

                     type of warfare. There were no mapsheets as

                     players were to play them on blank hexsheets

                     or on the regular game boards but ignoring

                     all terrain on them. However there has been

                     a set of desert terrain mapsheets developed

                     for this variant by Michael W. Myers and

                     some of these sets have made their way into

                     reprints of this variant.

Spartan Journal #8 - Standard German Armored Unit Strengths for

                     Panzerblitz (Norman Beveridge Jr.) - A short

                     article listing the counter values for

                     Germans AFV units that are not in the game.

Spartan Journal #10 - Banzai Blitz! (Norman Beveridge Jr.) - The

                      last of the big variants, this one

                      depicting warfare in the Pacific. Included

                      eight mapsheets which could be used in

                      conjunction with the regular mapsheet in

                      the game, two countersheets of American and

                      Japanese units, eight scenarios, and the

                      usual set of extensive rules and tables.

                      While not quite as popular as the earlier

                      articles, it is still very good.

                      Situation 13: Through the Peepsight

                      (Bill Comito) - A commentary concerning the

                      inaccuracy of the ranges on the units

                      compared to the real sighting ranges for

                      the various units depicted in the game.

                      Situation 13: Infantry Blitz!

                      (Joseph Miranda) - A strategy article about

                      infantry tactics in PANZERBLITZ.

 

 

SIMULACRUM Magazine

 

Simulacrum is a magazine by John Kula, currently based out of

Canada. It is basically a review type magazine that occasionally

reprints old variants. And of course, being in Canada, it is safe

from the Machiavellian machinations of Multi-Man Publishing.

 

Simulacrum #24 - The Germans are Coming! (Joseph Miranda) - A

                 reprint of the same article from Spartan Journal

                 #3. Nothing new here.

 

 

STRATEGIST Newsletter

 

   The STRATEGIST is the house organ of the Strategy Gaming

Society (SGS). Although it started out as just a newsletter with

club and gaming news, it quickly developed into another MOVES

type periodical where game reviews, variants, and scenarios were

printed. In fact, the STRATEGIST acquired the reputation of

printing articles that were rejected by the more professional

wargame magazines in the hobby. It was first published in 1973

as the AMERICAN WARGAMER and changed its name in the mid Eighties

after a merger between the AWA and another organization formed

the SGS. It seemed to have ceased publication in early 2004 when

the SGS was rumored to have dissolved. However this proved to be

false as the SGS is still in operation after a short civil war

among its top leadership. One would think that with such

longevity, there would be a lot of PANZERBLITZ articles printed

in them over the years, and in truth there probably were.

However, the STRATEGIST has had a few problems that precluded

locating them all. One is that there was no master article index

for the newsletter. This was due to the fact that there have been

many editors to the newsletter over the years, each one lasting

from one to three years on the job. Most of these editors never

passed on their work to their successors, many even took the

spare back issues with them when they left. Another problem was

that no one seemed interested in even trying to assemble a master

article index for the newsletter. (Some attributed this to apathy

in the organization.) Still another problem was that many copies

of the PANZERBLITZ articles from the STRATEGIST that have been

passed around among the various gaming circles do not have the

issue number listed on the pages (unless someone happened to

write it in the margin). This makes it very hard to list them in

chronological order. What makes this harder is that many of the

longer articles were spread out among several different issues,

some as many as seven. The following articles are the ones that I

have in my possession.

 

Battle of Bednost (Larry Cirelli) - This article appeared in

issue #159. It was a hypothetical, three phase battle scenario

centered around the town of Bednost on Board 2, even though the

scenario used a three board setup.

Stalingrad: A Series of Scenarios for Panzerblitz (Larry Cirelli)

- This article appeared in issue #165. It was an eight scenario

series of battle, both leading up to and occurring around the

vicinity of Stalingrad, from August 1942 to February 1943.

Air Support in Panzerblitz (Larry Cirelli) - This article

appeared in issue #170. Introduced some basic rules for air

support in the game. Featured the more prominent ground attack

planes on the Eastern Front. Counters for the planes listed in

the article were available for a short time from the SGS.

The Papa Gap: A Panzerblitz Scenario (Larry Cirelli) - This

article appeared in issue #172. This is a small hypothetical

scenario dealing with the Russian advance towards Vienna in late

March 1945.

Historical Panzerblitz (Richard Gutnekundst) - This article

appeared in issue #173. It was a variant article which added more

plane counters to Larry Cirelli's Air Support In Panzerblitz

variant back in issue #170. Again, counters for the planes were

available for a short time from the SGS.

Divisional Artillery for Panzerblitz (Larry Cirreli) - This

article appeared in issue #178. Gave a short historical

background of each of the artillery counters that are printed in

thePanzerblitz campaign Analysis booklet that come in the game.

More Air Support for Panzerblitz (Larry Cirelli) - This article

appeared in issue #183. Introduced some of the less well known

ground attack planes on the Eastern Front. Like with the previous

article, counters for these new planes were available for a short

time from the SGS.

Just Panzers (Ryan Schultz) - This article appeared in issue

#207. Another set of rules combining PANZERBLITZ and PANZER

LEADER.

PL Italian Style: The Macrogame: Relieve the Korsun Pocket

(Author Unknown) - This article appeared in issue #211. It was

the first of a series of macro-scenarios for both PANZERBLITZ and

PANZER LEADER that were contributed to the STRATEGIST from an

Italian wargaming group in the late Eighties and early Nineties.

These frequently used a modified version of the PANZER LEADER

rules with certain exceptions made for Eastern Front combat. This

one dealt with the relief of the Korsun Pocket.

OK PL/PB Players, GO FOR IT (Author Unknown) - This was the next

in the series of macro-scenarios from the Italian wargaming

group. This one dealt with the battles in the Korean War.

Included variant counters for more modern vehicles of the time as

well as new counters for the Koreans (North and South) and the

Red Chinese.

Assault at Dniepr: Bukrin (Author Unknown) - This article

appeared in issues #219-222. Another of the Italian

macro-scenarios. This one dealt with the paratroop drop and the

battle for the Bukrin bridgehead across the Dniepr River on 24

September 1943.

The SGS Artillery Park for Panzerblitz (Richard Gutenjunst) -

This article originally appeared in issue #226 and was later

updated in issue #252. It provided copies of some of the

artillery counters that were originally printed in the

PANZERBLITZ Designer's Notes and Campaign Book that comes in the

game. It also introduced some new ones as well. While the

counters were printed in the article, professionally mounted

die-cut ones were available from the SGS for a while.

The Battle of Hungary: Debrecen Oct 10th 1944 (Author Unknown) -

This article appeared in issues #253-256. Yet another of the

Italian macro-scenarios. This one dealt with the battle for

Debrecen, Hungary on 10 October 1944.

The Panzerblitz 1942-43 Tank Park (Richard Gutenkunst) - This

article was published in issue #255. It provided variant AFV

counters for both sides in the early war years. While many were

direct copies of those introduced in the GENREAL, there were some

new ones as well. Again while the counters were printed in the

article, professionally mounted die-cut ones were available for a

while from the SGS.

Operation Redbeard: The Beresina River (Author Unknown) - This

article appeared in issues #257-259. Still yet another of the

Italian macro-scenarios. This one dealt with the battle of the

German bridgehead across the Beresina River in early July 1941.

KV-1 and Other Considerations (Richard Gutenkunst) - This article

appeared in issue 259. It provided even more new AFV and other

vehicle counters for both sides in the game. While the counters

were printed in the massive counter-sheet for Operation Redbeard

(which came in that issue), there were also professionally

mounted die-cut ones available from the SGS for a while.

Origins of Change in Armored Warfare: Operation Wintergale

(Eric Bonner) - This article appeared in issues #259-260. It was

a series of six scenarios dealing with the relief of Stalingrad

by the German 6th Panzer Division. An errata to the six scenarios

was published in a later issue. These scenarios were later

modified, rewritten, and republished in the BOARDGAMER Special

PANZERBLITZ Issue.

Artillery in Panzerblitz/Panzer Leader (Byron Henderson) - This

article was published in issue #300 and provided variant

artillery counters for both games using the system of determining

HE Attack Factors in the game ARAB-ISRAELI WARS, the third game

of the PANZERBLITZ series of games. Counters were printed with

the article and were also available from the SGS for a while.

Thoughts on Panzerblitz 1941 and Bringing the Russians "Down to

Size" in Panzerblitz/Panzer Leader (Byron Henderson) - This

variant was published in issue #313 and provided counters for

early war Russian infantry units with different counter values

and also provided for Russian platoon size units. Counters were

printed in the article.

 

 

KRIEGSRAT Newletter

 

   KRIEGSRAT is the house magazine for the National Wargaming

Alliance (NWA). Like most other club magazines it covers club

and hobby news, game reviews, variants, and scenarios. It started

publication in 1979 and lasted well into the Eighties.

 

Volume II, #4 - Panzerblitz Smoke Rules (Author Unknown) -

                A variant providing smoke rules for PANZERBLITZ.

                I can not comment on this one as I do not have

                it.

Volume III, #1 - The Romans in Russia (Mike Bennighof) - A

                 variant presenting the Italians in Russia for

                 PANZERBLITZ. Provided counter descriptions, unit

                 compositions, and larger unit formations. There

                 were no scenarios included.

                 NWA's Panzerblitz Card 'A' (Mark Pfotenhauer) -

                 A PANZERBLITZ/PANZER LEADER postwar scenario

                 about a hypothetical battle between the

                 Americans (with German help) against the

                 Russians.

Volume III, #2 - The Italian counter sheet for the Romans in

                 Russian variant article was printed in this

                 issue.

Volume III, #3 - German Cavalry in WWII (Mike Bennighof) - A

                 short article about German cavalry units and

                 those of her allies on the Eastern Front.

                 Included a scenario involving German cavalry

                 units in 1941. A variant counter sheet was also

                 provided in the issue.

 

 

MISCELLANEOUS

 

   This category includes articles whose magazine source can not

be positively identified.

 

Panzer Blitnz (D.H. Casciano) - A series of variant rules in

article form. Most of these have been seen before in earlier

articles from the Seventies.

Panzerblitz Scenario #106 Argenhaussen (Author Unknown) - A

scenario about a fight between German Wehrmacht and SS units in

the closing days of the war. The Wehrmacht units are trying to

escape to the West in order to surrender to the Western Allies

and the SS units are trying to stop them.

The Czechs Resist! Hypothetical Panzerblitz Scenarios for 1938

(Thomas H. Williams) - This is a short article with four

scenarios and a variant countersheet depicting hypothetical

armored actions between the Germans and the Czechs in 1938, had

the Czechs resisted the German takeover of Czechoslovakia.

Although the variant uses counters from Panzer Leader 1940, this

is a Panzerblitz, not Panzer Leader variant.

1939: Poland Falls! (Thomas H. Williams) - This is a short

article with four scenarios and a variant countersheet depicting

armored actions between the Poles and the Germans in 1939. Again,

although this variant uses counters from Panzer Leader 1940, it

is a Panzerblitz, not Panzer Leader variant.

Thunder on the Dniepr (Thomas H. Williams) - This is a short

article about a hypothetical war between the Russians and Czechs

on one side and the Germans, Polish, Romanians, and the Baltic

States on the other, in 1938. It comes with eight scenarios and a

counter sheet. Yet again, it uses some counters from Panzer

Leader, but it is definitely a Panzerblitz variant.

1919-The Dawn of Mechanized Armies (Thomas H. Williams) - This is

a short article with eight scenarios and two variant

countersheets about a hypothetical extention of the First World

War where mechanized warfare would have continued to develop to a

more advanced state, had the war continued into 1919. Still, yet

again, although this variant uses some rules from Panzer Leader, it

is definitely a Panzerblitz variant.

Reluctant Legions-Italy at War, 1940-43 (Thomas H. Williams) -

This is a short article with eight scenarios and two variant

countersheets about Italy in the Second World War. Half of the

scenarios occur in Russia and the other half occur in North

Africa so this variant works in both Panzerblitz and Panzer

Leader.

1948-Stalin Moves West: A Panzerblitz/Pazer Leader Variant

(Thomas H. Williams) - This is a short article with eight

scenarios and a variant countersheet dealing with a hypothetical

Western Allies/Soviet war in post war Germany in 1948. Although

some of the scenarios use the mapboards from Panzerblitz and

Panzer Leader, most of them require new variant mapboards which

are available for sale from Patrick Storto. This is a combined

Panzerblitz/Panzer Leader variant.

 

 

CONCLUSION

 

   This concludes this index of PANZERBLITZ articles. Are these

all of the articles that were ever printed? Of course not. There

are still a lot of articles in both the STRATEGIST and KOMMANDEUR

that are waiting to be found. And then there are club magazines

which I am unaware of which probably have some more articles in

them as well.

 

   I am putting out the call to all gamers who may have copies of

these missing articles. If you want to see them included in this

index, or have corrections to entries in this article (including

issue numbers for those entries without them), please contact me

at the following email address:

 

[email protected]

 

   However be warned, I will only post new entries into this

index if I have copies of the articles in question. These can be

hard copies sent to me by mail or scans of them sent via email.

The reason for this is because I have already had too many would

be plagiarists tell me about an article that they have "written"

and was published, not knowing that I already had a copy of the

article in question with the real author's name in my possession.

With that being said, let's make this index complete with the

rest of the missing articles.