Listed below each title are the year the game was first published, its designer and packaging format.
Game Title | Description |
'88 | World War II. North Africa 1939-42. Tactical. One of a trilogy with Panzer and Armor. |
1980 | |
J. Day | |
Box format | |
Adventurer | Science fiction. Swashbuckler in outer space for 2 or more players. Plot moves with short notation and execute them simultaneously including individual combat, cantina brawls, boarding actions. Very free form. Includes 16-page rulebook, 3 game charts, 111 counters and 2 dice. |
1981 | |
Thomas O'Neill George Petronis | |
Album format | |
Apache | Old West. Settlers, Indians and UFO's. |
1981 | |
Craig Taylor | |
Album format | |
Armor | World War II. Western Front 1944-45. Tactical. One of a trilogy with '88 and Armor. |
1980 | |
J. Day | |
Box format | |
Asteroid Pirates | Science fiction. Individual tactical spaceship combat for 2-4 players. Each is playing a pirate squadron or convoy escort squadron. Ships are built to player specifications. Players must dodge moving asteroids in addition to each other. 8-page rulebook, 12" x 24" map, 120 counters, 4 play-aid sheets, 2 dice. |
1981 | |
Michael S. Matheny | |
Album format | |
Attack of the Mutants | Science Fiction. Grade B horror/science fiction movie parody set in a college for 2 players. Mutants, some radioactive, invade the campus of Central State Tech defended by robots and 4 humans trying to finish an experiment to escape by warping to an alternate earth. Includes 5-page rulebook, 25" x 12" board, 133 counters reference card. |
1980 | |
Neal Zimmerer | |
Revised Album format | |
Attack of the Mutants | Science Fiction. A simplified version of the above for 2 players, Yaquinto shipped this version free with any order. The mutants, invade the college represented by 25 rooms. If the mutants reach the control room in 10 turns they win. An 11" x 17" sheet of light cardboard includes map, rules and counters. |
1981 | |
Neal Zimmerer | |
looseleaf format | |
Barbarians, The | Ancient. Sack of Rome and Mongol invasion of Europe. Introductory. Developed by Craig Taylor. |
1981 | |
Neal Zimmerer | |
Album format | |
Battle | Generic. Various eras. Diceless combat. |
1979 | |
Craig Taylor | |
Album format | |
Battles & Leaders | American Civil War. Tactical. |
1981 | |
Steven Peek | |
Box format | |
Beachhead | World War II. Assault of a Pacific island. Tactical. Subtitled: A Game of Island Invasions in the South Pacific 1942-44. |
1980 | |
Michael S. Matheny | |
Album format | |
Beastlord | Fantasy. Tactical. |
1979 | |
Michael S. Matheny | |
Box format | |
Bomber | World War II. US Air Force strategic operations over Europe. |
1982 | |
Craig Taylor | |
Box format | |
C.V. | World War II. Naval operations, Pacific Theater. Battle of Midway. |
1979 | |
Craig Taylor | |
Box format | |
Close Assault | World War II. Tactical, Eastern Front. |
1983 | |
Craig Taylor | |
Box format | |
Commando Actions | World War II. British commandos. Tactical. |
1983 | |
Michael S. Matheny | |
Album format | |
Dallas | Social. Make the most money. From the 1980's television program. |
19? | |
? | |
Album format | |
Demon's Run | Science fiction. Spaceship racing for 1-4 players. Space is filled with blackholes, radiation zones and mysterious "null" areas. Players design their own ships which can include offensive weapons. In addition to crossing the map first, players gain points for picking up buoys along the way, or may destroy them to deny them to others. Interesting, little-touched topic. 16-page rulebook, 12" x 24" map, 130 counters, 4 play-aid sheets, 2 dice. |
1981 | |
Michael S. Matheny | |
Album format | |
Fall of South Vietnam | Vietnam War. Area movement. |
1981 | |
Neal Zimmerer | |
Album format | |
Fast Attack Boats | Modern and/or Hypothetical -- Arab-Israeli War in October of 1973. Naval. Introductory. |
1980 | |
Neal Zimmerer | |
Album format | |
French Foreign Legion | Late 19th/Early 20th Century. Arabs attack a desert outpost. Based on French Foreign Legion films. |
1982 | |
E. Teuber, V. Stribling | |
Album format | |
Great Redoubt, The | Napoleonic. Battle of Borodino, 1812. Uses double size counters with huge hexes recreate the tactical problems of the battle. |
1979 | |
Craig Taylor | |
Box format | |
Hero | Fantasy. Three heroes traverse a dungeon to reach a princess. |
1980 | |
Michael S. Matheny | |
Album format | |
Ironclads | American Civil War. Control individual ships in the War Between North and South. Later supplemented by Ironclads Expansion Kit. |
1979 | |
John W. Fuseler | |
Box format | |
Ironclads Expansion Kit | American Civil War. More ships and battles from the War Between North and South. Yet another expansion, called Shot and Shell, was later done by 3W. |
1980 | |
John W. Fuseler | |
Box format | |
Marine: 2002 | Science Fiction. Tactical combat in the not-too-distant future. |
1979 | |
Kerry Anderson | |
Box format | |
Market Madness | Social. Stock market. |
1981 | |
? | |
Album format | |
Murfreesboro | American Civil War. The 1862 battle in the West. Uses double size counters to recreate the tactical problems of the battle. |
1979 | |
Craig Taylor | |
Box format | |
Mythology | Fantasy. Greek gods and goddesses for 2-8 players. Players try to kill monsters, capture prizes, win glory and hinder other players with pestilence, earthquakes, drinking parties, etc. Includes 24" x 38" map, 12-page rulebook, 1-page basic rules, 10 god cards, 54 play cards, 200 counters, record pad, plastic tray, dice. |
1980 | |
Steven Peek | |
Box format | |
Neck and Neck | Social. Horse racing. |
1981 | |
? | |
Album format | |
Panzer | World War II. Tactical, Eastern Front 1943-45. One of a trilogy with '88 and Armor. Scale: 1 hex represents 50 meters, 1 turn, 30 seconds. Can be adapted to use Avalon Hill's Squad Leader game boards. Re-released by Excalibre. |
1979 | |
J. Day | |
Box format | |
Pickett's Charge | American Civil War. Tactical, Gettysburg. |
1980 | |
Craig Taylor | |
Box format | |
Pirates and Plunder | Role-playing game of pirates in the Caribbean. Includes 3 rulebooks, character sheet pad, 7 game aids and dice. Designed to be played in ready-made episodes with programmed learning of the rules. Despite the title, only land episodes are treated. |
1982 | |
Michael S. Matheny | |
Box format | |
Raider! | World War II -- Indian Ocean merchant shipping. Hidden movement. |
1981 | |
Michael C. McDaniel | |
Revised Album format | |
Red Storm, The | Modern and/or Hypothetical. |
1983 | |
J. Hemphill | |
Box format | |
Roaring 20's | Social. The topic is organized crime. Players control mobs and police. |
1981 | |
? | |
Album format | |
Shooting Stars | Science Fiction. Tactical space fighter combat for 1-4 players. The 16 game turn phases are all plotted on control consoles. Factors include energy, cloaking, tactical scanners, shields, etc. Includes 20-page rulebook, 21.5" x 27.5" paper map, card of tables, countersheet, four cardstock "control consoles", 8 ship cards, dice. |
1980 | |
Steven Peek | |
Box format | |
Solitaire Pack | World War II. Tactical. Supplement for the games '88, Armor and Panzer. |
1981 | |
Craig Taylor | |
Box format | |
Starfall | Science Fiction. Operational. |
1979 | |
Steven Peek | |
Box format | |
Superiority | Modern and/or Hypothetical. European land combat. |
1981 | |
Craig Taylor | |
Album format | |
Swashbuckler | Pre-Modern. Based on Three Musketeers genre. |
1980 | |
Thomas O'Neill | |
Album format | |
Sword and the Flame, The | Miniatures rules for Late 19th/Early 20th century battles in colonial settings. Re-published by And That's The Way It Was... in a 20th anniversay edition. |
1979 | |
Larry V. Brom | |
Box format | |
Thin Red Line, The | Napoleonic. Battle of Waterloo, 1815. Uses double size counters with huge hexes recreate the tactical problems of the battle. |
1979 | |
Craig Taylor | |
Box format | |
Time War | Science Fiction. Two to four players represent autocratic government trying to alter history for their own benefit. Time is represented as concentric circles with radial lines to indicate alternate courses. Time-flow arrows indicate the current reality. Drawn Mission cards dictate the actions which must be taken. Time travel can go awry, agents may be clumsy, enemy agents may be battled. Includes 21" x 27" map, 16-page rulebook, 400 counters, 36 cards, turn-sheet pad, plastic tray, 2 reference sheets, dice. |
1979 | |
Steven Peek | |
Box format | |
Ultimatum | Modern and/or Hypothetical. Cold War. |
1979 | |
J. Hemphill | |
Box format | |
United Nations | Modern and/or Hypothetical. Influence other nations. |
1982 | |
J. Hemphill | |
Album format | |
Wings | World War I. Tactical air combat. Re-released by Excalibre. |
1981 | |
Craig Taylor | |
Box format |
Any errors or omissions only indicate that we do not have the proper data. Additions, especially for the Description section, and corrections are most appreciated.
The original version of this page contributed by Rick Heli.
Please report any problems with this page (http://grognard.com/info1/yaquinto.html).
Alan Poulter/Eric Pass /Skip Franklin